Redout – futuristic racer inspired by F-Zero, WipeOut and Rollcage – is now available

34BigThings has released Redout; a futuristic racer that is basically a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. Redout is powered by the Unreal Engine 4, and promises to feature beautiful and instantly recognisable aesthetics.

PCMRace has shared with us some videos from the game’s preview build, so go ahead and take a look.

Here are the key features of Redout:

  • Online multiplayer – match against 12 players around the world for a real challenge
  • Optional VR Support – Oculus Rift, HTC Vive or Razer OSVR.
  • Career mode – 75+ events to race, experience, level up and upgrade your ship
  • A Diverse World – 20 tracks scattered around 4 locations on a post-apocalyptic Earth, plus boss circuits
  • Never bored – 7 event types, from classic Race to innovative Arena Race and Score-Based Endurance
  • Create your story – 6 racing teams, each requiring a different driving approach, and 4 increasingly fast racing classes
  • Powerup – 10+ racing-focused, upgradable powerups: additional turbo, shields, self-repair drone, advanced grip system, slipstream enhancers, and more
  • Music for your ears – full 5.1 support and a dynamic soundtrack that will drop sicker and sicker beats the faster you go
Glorious Gameplay - Redout [Arena Race - Abruzzo/Swift Passage]

Glorious Gameplay - Redout [Arena Race - Alaska/Speedway]

Glorious Gameplay - Redout [Arena Race - Cairo/Simoom]

Glorious Gameplay - Redout [Arena Race - Volcano/Fingertips]

Glorious Gameplay - Redout [Arena Race - Alaska/Vertigo]

Glorious Gameplay - Redout [Arena Race - Cairo/Calima]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email