Rebellion Purchases All Assets & IP Rights For Woolfe – The Red Hood Diaries

Rebellion announced today that it has purchased all assets and intellectual property rights related to Woolfe – The Red Hood Diaries. Originally developed by GRIN in Belgium, Woolfe was successfully crowdfunded on Kickstarter and its first volume released on Steam earlier this year.

As the press release reads, the game brought to life the fairytale of Little Red Riding Hood in a dark fantasy universe, beautifully rendered in Unreal Engine 3 across challenging 2.5D puzzle-platforming.

However in August, GRIN founder Wim Wouters published a heartfelt blog post explaining that GRIN was requesting bankruptcy and that neither the series’ promised second volume nor the outstanding additional Kickstarter rewards (including art books, posters and a boxed edition) would be shipped to backers.

As part of today’s announcement, Rebellion has made it clear that it intends to honour Kickstarter pledges by delivering all outstanding physical rewards to backers as soon as possible.

Jason Kingsley, Rebellion’s CEO and Creative Director, said:

“We’re really keen to do the right thing by the Woolfe backers. Just because we’ve joined the Woolfe project much further down the road doesn’t mean we shouldn’t respect the people who made it happen in the first place. If a backer hasn’t received the reward they pledged for, we’re going to do our best to get it to them, even if we have to make it ourselves.”

As for the game’s second episode and the future of the series, Rebellion has not yet made any decision on how it will use the Woolfe property in any further creative work.

Woolfe: The Red Hood Diaries - Launch Trailer

10 thoughts on “Rebellion Purchases All Assets & IP Rights For Woolfe – The Red Hood Diaries”

      1. Agreed. I am seriously fed up with that series. It’s not so much a sniping game as a head piercing simulator.

          1. Gosh, yes, I’ve had forgotten Rogue Trooper. Good game.
            Neverdead had interesting ideas but I don’t know, it felt “un-sexy” IMO, Konami published IIRC that’s why no PC version I guess.

  1. Good guy Rebellion. It was sad to read that blog by devs where they felt disappointed that they couldn’t make a good game.

Leave a Reply

Your email address will not be published. Required fields are marked *