Rebellion – New Aliens vs Predator Game Could Happen, Would Love To Return To This Franchise

A couple of days ago, we had the pleasure of interviewing Kevin Floyer-Lea, Head of Programming at Rebellion. Kevin was the lead programmer on the original PC version of Aliens vs Predator so we couldn’t resist asking him whether Rebellion would return to this franchise. After all, the best version of AVP was developed by this team.

As Kevin told us, there is a possibility of a new AVP game. Though nothing is set on stone yet, Kevin would love to see a new Aliens vs Predator game being developed by Rebellion.

Here at Rebellion we’ve got a particularly strong attachment to the AvP universe, so it could happen.” Kevin told us and continued:

“We had a lot of fun playing with people’s minds on the original game by randomising spawn positions so what was a health pack turned out to be an Alien on your next play through. So personally I’d love to see an AvP game with fully procedurally generated levels, where you literally never know what’s around the next corner.”

Our full interview with Kevin will go live later this week, so stay tuned for more!

12 thoughts on “Rebellion – New Aliens vs Predator Game Could Happen, Would Love To Return To This Franchise”

  1. Honestly?
    avp 1 sucked avp 3 sucked, only avp 2 was good, the only not made by rebellion, i dont say now to it, just not rebelion, they just dont “get it” infact if they made a full fledged predator campaing it will be better than a whole avp game.

    1. Yeah, i played the hell out of AVP 2 multiplayer! That was by far the best AVP game!

      Still, for when it came out i thought AVP 1 was kinda original, i mean i loved the solo mode playing against waves of aliens as the marine or predator. That was pretty fun for quite some time for me lol.

      1. Yeah I quite enjoyed the first one when it was new. The second AVP game is by far the best though and the third one was just tripe. I doubt there will ever again be an AVP game as good as AVP 2 was.

    2. I guess im the only one who loved avp 1 back in the day. It had a darker atmosphere then 2 and the aliens where genuinely frighting because how fast they were.
      Multiplayer was unbalanced but freaking great as well.

      1. You’re not the only one.

        In AvP1, we had proper lighting.
        I really how we could break the lights in the levels and I loved chasing marines in the dark corridors as the Alien.

        Although its story was very loose, it had a better “survival” style.

        Pros:

        – Speed. Lots of it. The Alien was the master of (wall)running
        – Lighting / Atmosphere. Things could get pitch black dark.
        – KISS (Keep It Simple Stupid!).
        – Alien levels could get nauseating for those who couldn’t get them. 😛
        – MPlayer (remember before GameSpy? ;)).
        – Best Xeno gameplay.

        Cons:

        – No proper story.
        – Dated graphics.
        – Not needed expansion weapons.

        Everybody goes on about AvP2, but for me, it wasn’t that good.

        Pros:

        – Coherent Story which intersected all 3 species at points.
        – Interesting Alien lifecycle (both in SP and MP when the mode was used)
        – Characters.

        Cons:

        – Bright levels.
        – Classes. You want to be fast? You have to be less armored / equipped, no thanks.
        – Typical Monolith Storytelling. The enemy is *always* next to you, but because of cutscene or a door or something, they get away. (Blood II, F.E.A.R., etc.)
        – Gameplay just didn’t feel so …good. Especially the Alien’s lunge attack that smashed whatever it hit. -_-
        – F*n’ Predator’s net. 😛

        And with AvP3, I was quite happy it returned to Rebellion’s hands and the Aliens looked better than ever, but…

        Pros:

        – Graphics.
        – Darkness.
        – Lance Henriksen.
        – No Classes.
        – Interesting story.
        – Executions. 😀

        Cons:

        – GAMEPLAY. I really don’t know how they botched that. Unlike AvP1 and 2, where we had free control. A Predator had to look and soft-lock on surfaces to do his high jump and the Aliens could no longer jump from wall to wall when they wanted, they had to look at the wall to jump on it, etc.
        That was very console-like gameplay and ruined the fun for me.
        Also, the new “rock/paper/scissor” melee attacks were silly. Marines blocking Aliens and Predators with their rifles… really now?
        If the MP was like in AvP1, I’d be really happy. Unfortunately, gameplay lacked a lot this time.

        Devs, drop the “lock” mechanics for movement, we need FLUID movement, thanks.

        AvP1 with AvP3’s graphics or AvP3 with AvP1’s movement = Love.

      2. And it was the same thing all over making you go in mazes and find irrelevant nonsense like valves to turn off while endless enemies randomyl spawn oout of nowhere its atmosphere lasted 3-4 levels after that it was the same dark maze with respawning aliens…yawn awful campaign.

  2. Instead of making another AvP (which I wouldn’t mind having actually) I’d rather have them make a new proper AAA Judge Dredd game. One is overdue in my opinion.

  3. The last AVP was… ok I guess. Very short campaigns though, great graphics on the other hand back then.

    AVP 2 was pretty solid.

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