WolfETPlayer has released a brand new version of the RealRTCW overhaul mod for Wolfenstein 2001. In case you weren’t aware of, RealRTCW features a new renderer, expanded arsenal, rebalanced gunplay, new high quality models,textures and sounds.
Additionally, RealRTCW restores content that was cut from the game, ncluding training level and unused soundtrack. It also re-balances the AI, introduces real recoil system, and adds new difficulty settings.
Version 3.1 adds a new training level and implements Steam Workshop support. It also adds HQ crosshairs and HQ fonts for in-game display text like subtitles. Furthermore, it fixes a number of issues.
Basically, this is a must-have overhaul mod for all fans of the classic 2001 version of Wolfenstein. This mod is currently available via ModDB, and will also release on Steam in a few hours.
Below you can find the key features of this overhaul mod for Return To Castle Wolfenstein.
RealRTCW Overhaul Mod Key Features
- Mod is based on ioRTCW source port, which provides proper widescreen support, high quality sound engine and 64-bit systems support
- Expanded arsenal which includes 12 new weapons
- New HQ models for the vanilla weapons
- HQ textures for the environment and characters, which are still faithfull to the original style and atmosphere
- Atmospheric effects support – rain and snow
- New inventory items – adrenaline and bandages
- Real recoil system
- Rebalanced weapons characteristics
- Rebalanced AI
- Overhauled sounds
- New HUD and UI
- New difficulty levels system+new difficulty level
- Subtitles support
- Steam Workshop integration for custom maps\mods
- Restored cut content including training level and unused soundtrack

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Awesome overhaul for a fantastic game, beats the new episodes pretty easily even without this mod, i hope someone could port the console exclusive chapter to PC someday
suprised no one has rebuilt those levels in a mod.
Yeah very surprising considering there’s a ton of custom maps…
RTCW is one of the best FPS ever made. If anyone hasn’t played it then they definitely should.
There used to be a site dedicated to mods for the game. I’m not sure if it’s still up but I’m sure mods can be found on Nexus for it.
RTCW is one of the best FPS ever made. If anyone hasn’t played it then they definitely should.
maybe with this mod, as its own its as much as a mess as the other 2 games these devs made, redneck rampage and kingpin life of crime.
I agree for Redneck Rampage, but Kingpin is awesome and RTCW is legendary, sure it has it flaws like any other game but not that much to consider it a mess
kingpin is a mess, at least redneck rampage has interesting maps and weapons, rtcw is flawed, you can tell that alot of parts of it were not polished or playtested.
The only thing i didn’t like about Kingpin is the music, it had like 2 or 3 tracks looping for the eternity, otherwise i liked everything in it, the AI’s pathfinding is among the best you can encounter in any game including recent one, weapon modification was cool, the visual feedback on injured enemies was impressive, and the RPG elements and interactions with NPC were refreshing for the genre back then.
As for RTCW i don’t really know what you’re talking about, i mean the only part that felt off for me was this lose and retry mission where any triggered alarm leads to a game over, maybe the labs with overpowered ennemies too, but everything was in the good standards back then
so you liked the god unbalanced combat?
Unbalanced in RTCW ?? Only happens with the monsters in the labs because they’re spongy and fast AF and the female SS because of hitscan, but it’s like barely 10% of the game
the ubersoldier is a crime against gaming
Really ?! It was manageable, a bit of an a**hole at higher difficulties but like any other hitscan motherf*cker from this era
hitscanners dont instantly hit you, the at least have a turning animation, that was “if you are not behind a wall i damage you” Also that damn tessla attack.
Yup!
I love it! The crypt levels made me nearly soil my pants as a 12yo playin it back in 2001!
I will play it again with this mod…was really looking forward to this mod’s release!
It’s been a long time since john post nude mods news.
A month or so isn’t a long time.
Never been a big multiplayer kind of gamer. But I was hooked and loved playing this game on the ol xbox.
holy crap you guys need to go to the link and check the video, they added a ton of stuff.
Great game in its day and the music was epic. I rember buying a new GPU just for this game to run it maxed out and it looked amazing on my old CRT. Level design back then was so important to developers a pity we seem to have lost that nowadays.
Just bought the game on Steam for 1.38€ (god bless key resellers) but the mod on steam is currently having some problems and you can’t install it. Dev is aware of it and working with Valve on a fix
Look at that. A nice conversation about games.
Having something actually good to talk about for a change makes a difference!