Re-imagined sci-fi shooter, Defiance 2050, releases this Summer

Trion Worlds has revealed the next title set in the Defiance universe. A reimagined sci-fi shooter experience for current gaming hardware, Defiance 2050 takes the exciting story and groundbreaking gameplay of the original game, and gives it a major overhaul.

In Defiance 2050’s version of San Francisco, players are transported to a dynamic open world where they can explore and fight in skirmishes and story-driven missions on an epic scale. Players will engage in massive cooperative battles with their friends, utilise hundreds of distinct weapons and skills, and take on huge alien threats as they explore transformed futuristic environments.

Defiance 2050 recreates the original game from the ground up to be representative of the current generation of platforms. From updated textures to improved resolutions and framerates, Defiance 2050 is a marked improvement over the original Defiance.

Defiance 2050 is more than just a simple graphical remaster, as the game’s systems have gotten major improvements to create the definitive version of the game. Today’s consoles and PCs enable the dev team to implement features and upgrades that fans of the game have been clamoring for, while advancements in hardware allow for action on an even larger scale than before, with more players able to take to the battlefield in white-knuckled combat.

Matt Pettit, the Producer of Defiance 2050, said:

“Defiance 2050 has been created with the original game’s community in mind. The team has been listening to feedback and taking some helpful cues from fans to really create the Defiance experience that people have wanted for a long time. Defiance 2050 marks a shift for the game that goes beyond the change from the year 2046 to 2050, and we are absolutely thrilled to hear what people think of it.”

Enjoy!

Defiance 2050 Announce Trailer – Continue the Fight

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email