Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE]

Microsoft and Remedy have just revealed the official PC requirements for Quantum Break. According to them, Quantum Break will be a DX12-only game that will require at least 8GB of RAM, Windows 10 a quad-core CPU and 2GB of VRAM. As for its recommended specs, Remedy suggests an NVIDIA 980Ti or an AMD Radeon R9 FuryX and 16GB of RAM. You can view the full PC requirements for Quantum Break below.

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UPDATE:

Remedy has updated the game’s PC system requirements. The team now recommends 16GB of RAM, 4GB of VRAM and an NVIDIA GeForce GTX 970 or AMD Radeon R9 390 graphics card. You can view the updated PC system requirements below.

new specs

153 thoughts on “Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE]”

  1. PC users, you can have this XB1 exclusive but it’s Windows 10/DX12 only, who’d of thought it,only a matter of time Microsoft would do this like with Windows Vista and DX10/11.

      1. Early upgraders would religiously defend Vista in 2007 and 08. Nothing has changed. The early upgraders are defending it, everyone else sits back and waits patiently. Just because 8 was bad that doesn’t automatically mean that 10 has to be good. Also, I still think it’s absolutely ridiculous that they skipped a number.

        1. You’re right, but there aren’t really any complaints about Windows 10 other than “its spying” on you.

          People also don’t like that MS is trying to force you onto it, but that doesn’t really have to do with Windows 10 itself.

        2. The only reason 8 was bad was because of UI/UX (mainly UX). Windows 10 has the speed of 8, faster actually, and the stability and UX of 7 with a slightly redesigned UI.

          The only problem I have had with 10 was that some games lagged or crashed. But they were on a secondary drive from my 7 installation so I just re-installed those specific games and everything was fine.

          1. Firstly, only security updates are required and you can in fact choose which updates to install outside of that. Secondly, 10 is pretty damn stable. As a gamer, developer, graphic designer, I tend to push Windows on many facets and I have yet to have problems on 10 whilst I actually had quite a few with 7. I know I’m only one out of millions of people but I have yet to hear anybody complain outside of the generic “I’m too lazy to change some settings so it is spying on me and installing updates I don’t want.”

      2. It’s still a monopoly telling you to upgrade and sweetening the deal with a free upgrade for a year. How good the OS is has nothing to do with Microsoft’s agenda.

          1. You clearly don’t know what a monopoly is. Microsoft have had the desktop market at over 90% for over 15 years, that’s a monopoly, the U.S government split them up in the 90s,because of their ant-competitiveness and monopoly on the desktop consumer market.

          2. Which OS people choose to use does not define a monopoly. A monopoly is the lack of a choice. And what break up are you imagining?

            And you do realize Apple “sweetens the deal” with free upgrades too, right?

          3. You clearly don’t know what a monopoly is. From the dictionary “complete control of the entire supply of goods or of a service in a certain area or market”. Having 90% is not a monopoly, it would have to be 100%

    1. Still, in total it’s a victory.

      Pro: We get to compare screenshots and laugh at the awful resolution and LOD on Xbone.

      Con: Most won’t play it due to Win10 requirement but who cares? The game looks like another “story-driven” aka cutscene heavy third person shooter with an out of control player character mowing down hapless, faceless NPCs by the dozens. There is no attempt at balance, it’s not supposed to be challenging, just to look cool. Win10 spyware upgraders will be let down.

        1. I see no argument against what I said. Is Alan Wake a complex, challenging game? No. Is it overloaded with cutscenes and scripted events? Yes.

          This isn’t the same studio that made Max Payne, you know. Over a decade has passed.

  2. Loving the biased article! “Remedy suggests an NVIDIA 980Ti and 16GB of RAM” where it should say “Remedy suggests an NVIDIA 980Ti or Radeon R9 Fury X and 16GB of RAM”

    NVM it’s fixed now!

        1. Do you have a single 980ti or sli? What is the usual fps you get?
          Sorry for the barrage of questions mate, just curious as I’ve got a 980ti myself and I think I might need to tweak a few things .

          1. Single Overclocked 980 Ti. My target fps is between 57-61 and I increase or decrease my resolution only to maintain that.

          2. A single 980ti will not give you 57-61 fps in any recent game at 4k. A single 980ti will average around the 30 fps mark at 4k.

            I have 980ti SLI and struggle to hit 60 fps at 4k in a lot of games maxed out.

          3. Yes, if I do not get the target fps at 4K then I lower the resolution to 3K or 2K but never lower than that.

          4. There are more games that run 4k 60fps on a single 980ti than there are games that require you to lower some settings for 4k 60fps or require dual cards for 4k 60fps.,

            Not every game is as demanding as games like Assassins Creed Unity or Ryse of the Tomb Raider.

            I am only using one GPU at the minute as I am holding out for Pascal this year , so I game at 2560x1440p @ 60fps when playing the most demanding games and the less demanding games I down sample from either 4k or 3k to ensure 60fps. However I could run everything at 4k 60fps if I were just to lower some of the settings as you don’t need every setting on ULTRA, I only use those settings as I playing on a 1440p monitor. I have an i7 5820k, 16gb RAM and Titan X at the minute.

          5. I keep reading posts like these and they are simply not true.

            A single 980ti is not enough for 4k at 60 hz unless you want to play on medium settings or high at 30fps etc.

            I game on a 4k 60 hz monitor with 2x980ti EVGA classifieds and trust me I need them to maintain a steady 60 fps frame rate. Most games I can max out still but, not with AA enabled.

            So telling me otherwise is just nonsense.

          6. Like I said, there are more games that run maxed out at 4k 60fps on a single card than there are games that require two to maintain 60fps, that’s not nonsense. I don’t need to trust you as I down sample any game from 4k 60fps on my Titan X and there are more games like these than there are games like Assassins Creed Unity, Rise of the Tomb Raider or Witcher3

            Then there are even more games still that require a few settings lowered slightly to maintain 4k 60fps.

            So either you only have a tiny minority of titles that are all somehow the most demanding or you are simply bullshitting because for every Assassins Creed Unity there are 100’s of games like Mad Max that run maxed out 4k 60fps.

          7. We are not talking about Farmville type games here though.
            You could easily say most games if you include all the greenlight or budget crap that Steam has on offer as there are thousands. Not that easy to hit 60fps in AAA games maxed out settings. I also have SLI setup like Mathew and can struggle in the latest games to maintain 60fps on my Samsung 4k monitor, I mostly just use my new 1440p IPS swift now so I can get well over 60fps in everything on max. My rig is 5960x OC 4.0ghz, 2xEVGA 980ti OC editions 32gb DDR4 2400, Samsung XP941 512gb M.2.
            You won’t see a single GPU handle 4k 60fps in every game until we finally get 14-16nm gpu’s from AMD/Nvidia and even then it might be pushing it as newer games come out and crank the details up even more.

          8. I am not talking about Farmvile either though, I am talking about games like Alien Isolation, Mad Max, Battlefield 4, Resident Evil Revelations 2, there are far more games like these that can do 4k @ 60fps easily than there are games like Assassins Creed Unity, Tomb Raider etc. Even Batman AK runs maxed at 4k 60fps for me.

            Then you have all those games that will run 4k 60fps with only very minor tweaks like say Metal Gear Solid 5

            I am not using dual GPU’s at the minute, partly because I own a Titan X so not worth buying another when I know I want to upgrade to Pascal, that but also because so many games are launching with poor SLI performance or no SLI drivers. I hope DX12 fixes this issue as I have always used dual cards since I started really gaming on PC with the 590 , then 690 etc, I have a 1440p monitor so will game at 1440p 60fps in the most demanding games but down sample from 4k or 3k in the games that let me do so at 60fps.

          1. Ofcourse but its illegal and 2.W10 leaks more than Titanic after hitting the iceberg, havent you read about it.

  3. Question people am lost here recommended spec is a 980ti so I guess maxing this game out at 1080p is out of the question not to mention 1440p, 4k. If this game pushes the bar like crysis did in its glory days then Im sold. Being this Remedy I can sort of trust that this game will be highly optimize for the PC. Now lets HOPE I can buy this game through steam MS please dont be selfish. ALL I CAN SAY TO MS GREAT MOVE FINALLY…………DX12 IS ON THE MOVE. LOL

    1. you can always change the resolution from 1080p to 900p or 720p and you will be fine with GTX750ti in all games.

  4. “Quantum Break’s PC edition is the latest in Microsoft’s wider push to expand its games across console and PC. Games currently in development for both platforms includes Gears of War 4, ReCore, Scalebound, and Fable Legends.”

    Gamespot had this up but then removed it, another accidental early announcement?

  5. good luck with those requirements lmao what a joke
    i have to remind Microsoft that WE DON’T OWN THE MONEY OF BILL GATES!
    wake up

      1. i do have a job but GTX 980Ti its way to much if u only play in 1080p !
        i have a high end card for 1080p GTX 970 to do that!

    1. Get a job you free loader. If you can’t afford a high end rig then what’s the point of playing games on PC? To play MOBAs/MMOs?

      1. I own a 980ti and silviu owns a 970, but 980ti as recommended spec is a joke, unless that’s for like 4k or something. That’s insane levels for recommended.

        A 970 is hardly moba game territory either tbf.

        1. 980TI its a beast even at 1440p or 4k max settings so i hope those are for 4k also
          GTX 970 its high end for 1080p and 1440p tweaked settings ultra-high!
          i mean i respect and appreciate the value of the GPU power it should not be changed anytime soon because we will be the slave of the market !
          like we did with watch dogs and COD ghost we decline them and we got better optimized COD AW and also FC4(same team) etc!

      2. i work a lot and i got a GTX 970 after 4 months of work the best GTX 970 on the market!
        i play some games in 1440p tweaked and others 1080p ultra so i hope this card will keep me good!

      3. “. If you can’t afford a high end rig”

        “Get a job you free loader.”

        Seriously?

        You do realize the economy is bad right?

        1. Economy being bad doesn’t really mean anything, Some companies are booming still. People can easily put aside money for a rainy day or in this case possible recession, But instead they just blow it on stuff they don’t need all the time or party like there is no tomorrow. Minimum wage earner here and I got better pc gear than even some of the famous tech you tubers! Just all comes down to what your passion/main hobby is, And how much you are willing to cut out in other areas. I don’t need fancy designer clothes BS or eat out at fancy restaurants, but for some people they would rather own clothes to look good or eat out every week and blow a few hundred in one night out, And good for them if that’s their thing. It all adds up over time and there is your new pc if you are willing to make a few sacrifices. lol

    1. lol what about no!
      90% of pcgamers don’t have the money for GTX 980Ti SLI and such so they better do good optimization or delay it until its done !
      i hope they are thinking for majority and not for some few guys there and there with ultra high end 4k rigs!

    1. minimun are really minimun. probably you are right. after all, nvidia recommends a gtx 980ti for Rise of The Tomb Raider at 1440.

        1. I’ve got the EVGA 980ti Hybrid , and I’m running it at 2715×1527 DSR on my Samsung 4K 60″, getting 45-60 fps on gameplay.

          1. There’s no MSAA in tomb raider, it’s supersampling AA, so it’s almost if you would run 4K resolution (and much above if you play at 1440p). People with single 980ti OC reports, that new tomb raider runs very well @1440p without supersampling, but of course if you would add supersampling x2 or x4, than even 3x titans will be not enough for smooth experience.

    2. Trust me,Remedy will push their engine to the maximum on PC.The game already looks superb on XOne and I can’t imagine how it will look on PC.

      1. Ok I believe that it won’t be just a simple port but I will write again what has been written many times! Gtx 980ti and 16GB RAM recommended specs??!?! haha its a bit over the top! Most times recommended specs don’t mean Ultra settings and 60fps so what do you need to play this game 980ti SLI? Its a DX12 exclusive also so where are all the benefits of DX12 and more power out of GPUs blah blah?

          1. Ok I believe you say that because of my last sentence about the “more power of GPUs” Yes I understand that was kinda rushed and its also about CPU communication with the GPU, CPU distribution for multi cores etc. Things is that since we have more performance it could lead us to “more power” from our hardware.

        1. Well, average port from consoles requires 780GTX in order to hit 60fps @1080p. 980ti is only 2x faster compared to 780GTX (so for example you can play @1440p and keep the same details compared to 780gtx). So if they want to add some more detials (PC exclusive features), than obviously we will need much better GPU, like 980ti.

      2. The game plays like PC game as well. Aiming will be great, responsive and fast paced with mouse keyboard, unlike Max Payne 3.

      3. I agree…they still love the PC community and will definitely push the engine, where the game will looks much much better on the PC.

    3. this is remedy they will make a killer version..

      and of course this game needs to seel the pc win 10 store so it will have to rock 🙂

    4. Alan Wake actually ran really well, I wouldn’t worry about it. The minimums are very high though, obviously it doesn’t scale down well. Probably because it’s built only for this generation.

      We’ll see if the DX12 optimisation makes any difference to CPU performance or not.

      1. Minimums high? You do realise that the R7 260x is card below $200 right? And that the GTX 760 (a $200 card) is the same minimum that Mad Max (an otherwise awesome port) has?

        1. You do realise high minimums are high minimums right?

          Go look at the minimums of Rise of the Tomb Raider or Ryse. Far far lower. GTX760 is very high as a minimum. There wasn’t even a single GPU card as fast as that until only 4 years ago.

          1. I don’t disagree on it being a bit high for a minimum… but it’s not unreasonable. In fact, most of the recent multiplatforms released on PC had it as a minimum and most of them were pretty well optimized. It still comes to my mind how different the Nvidia and AMD requirements are… in this case is the opposite of what has happened (the Nvidia card being a reasonable one but AMD a notch more powerful). Again, the R7 260X is on par with the 750, not the 760.

  6. That’s great. Remedy makes good games. Max Payne 1 and 2 were fantastic at the time. Also enjoyed Alan Wake.

  7. So its the first AAA game that only supports 1080p in 2016! Except if theyre talking 4K in their Recommended Settings

  8. This will force me to jump to Windows 10 which means my AMBX lighting will probably no longer work.

    Also: no Steam release?

      1. You do know all the footage shown so far has been on xbox one right? And they confirmed it’s 1080p 30fps(and the footage looks to be stable, so I say it’s doing at least 25fps at its worst and 30fps at its best).

    1. ROTTR is also a “port” but it looks way way superior on the PC.
      I just don’t get how can you call it a port when it’s releasing at the same time as the PC version? They made the XOne version first and then they’ve ported it over to PC ?
      I don’t think so.

        1. true
          on high settings are good FPS but why they can’t make it Ultra since thet delayed so much and still its not Crysis 3!

      1. Quite easily actually, since the PC version has only just been announced yet the XBOX version was announced years ago, that in itself suggests the XBOX version was at least given priority and there is no mention of both versions being developed side by side.

        Maybe its not, maybe both versions where developed independently of one and other and simultaneously by different teams (however unlikely that is) the recommended requirements are still quite ridiculous vs the game play we have seen of QB so far. Perhaps these are the requirements for running the game at 4k which is likely, but if they arent then I would like to know weather the differences in the PC version justify such requirements.

        95% of ports look better on PC but they are still ports nevertheless.

        1. I think that has to be with Win 10 and DX12 arriving to Xbox One too. It HAS to make it easier to “port” the game build to other platform that uses the same API (or whatever, I’m not a programmer).

      2. Tom Raider is a whole other level on the pc, and im totaly sure that this game will be even more so. I wont be to suprised if the game will have the best graphics we have ever seen.

        Ms wants to push DX12 be damn sure about it 🙂

    2. Well the high requirements help Microsoft with the sales I think. They increased the SysReq so that people who both have an XboxOne and a gamimg PC,but not a high-end one(maybe in the lower end ) will chose the Xbox version. The thing is that if those persons choose to buy wichever version, the money still goes to Microsoft, BUT they probably don’t wanna lose the Xbox fans – you know – brand loyality or something.

      Or maybe I am completely wrong. 🙂

    3. Well, the potatobox itself has 8 GBs of RAM, so the minimum specs makes kinda sense. And the recommended ones may be because of the extra PC-only features.

      …yeah, being optimistic here, I know 😛

    4. I’m highjacking your comment because I have an idea to share. Apparently, if you buy the game on Xbox One, you get it on PC for free. Just buy the console version, get your PC code, sell the console game back to the shop. You maybe lose £10-15, and you get the game real cheap.

      1. 1, you have to pre order to get a pc copy of the game.

        2, just buy the game from kinguin or the like and get the game at a decent price rather than do anything stupid like you’re suggesting.

  9. That is stupidly high, guessing that it is a really bad port or they are trying to drive up Hardware sales

  10. This makes DX12 look like a mess with such high requirements. lol 16 gig’s of ram… lol.. I mean sure I have 16 gig’s.. But come on lol… WTF is wrong with this game.

    1. This is a little something called “progress.” PC gaming has always evolved quickly and 16GB of RAM is minuscule in an OS environment that potentially supports up to 2TB of system memory.

      1. Yes for video and 3d animation rendering work it makes sense. But in stating such high recommended requirements, this game should look and feel as if they justify it. With current gameplay on tap, it looks as if there is some gap in optimization because it does not scream “Crysis” or “next gen.” I welcome progress and all, but it needs to be legit. I wonder, if PS4’s “The Order” ever came out on the PC platform, would it require minimum an SLI config to run decently? If QB is indeed just an XBOX 1 port, its understood as things get lost in translation. But if it’s built from the ground up for PC, then there’s some inefficient coding there….

  11. AMD Equiv to a I7 47XX but that might not even be possible, even at the end of the year… I hope this game melts PC’s like Crysis 3 was supposed to.

      1. Well not entirely. The last few AAA games released (ROTR and Xcom for example) shipped in a unoptimized state. The fact that this recommends a 980ti is ludicrous, a card that a very small percentage of people own as a recommended card, suggests to me that that developers are going to try and brute force their way to good performance. Of course I hope that this not the case, but if past trends are anything to go by….

        1. The minimum required GPU’s are 260x or gtx760 which is equivalent to gtx950 really so I don’t see anything wrong with that when you consider the XB1 version will be running below 1080p and still struggling for 30fps. The 980ti or FuryX will be for higher than 1080p resolution with all settings on ULTRA at 60fps.

          Although you DO have somewhat of a point, for example I own a TitanX and even I was disappointed to see how much more resource hungry Rise of the Tomb Raider is in relation to the previous Tomb Raider which I felt was a stunning PC port that even put the so called “definitive” editions that launched over a year later on next-gen consoles to shame.

          1. To be honest I don’t think that when they say recommended they are talking about more than 1080. ROTR/The Division both recommend a single 970’s and can barely maintain 60fps @ 1080p on medium settings.Not even going to bring up the SLI issues that these games and Xcom2 suffer from.

            Alan wake launched with performance issues on PC initially as well. I’d love it if this game ran well on my GTX 970 SLI setup, but these latest games haven’t inspired my confidence lets say,

          2. `I was using a GTX590 at the time Alan Wake launched and I was pretty happy with the port as it was so much better than the 360 version, in fact the Yotube comparison vids showed the 360 version of Wake looked worse than the PC’s lowest setting.

            I can’t remember performance but was happy with it as it ran 60fps for me in 1080p maxed or in 3D using NVIDIA 3D Play TV.

            I am sure Eurogamer got higher than medium settings at 1080p 60fps from The Division.

  12. thats a great news. I dont really mind win 10 as its the best Windos ever to me. love every part of win10 🙂
    I think if more gamers come to win10 then we will see more gamse in future 🙂

  13. Unlike Rise of the Tomb Raider, this game does not seem to be rushed, which means that it will perform very well.

  14. Why we need min 2gb vram or 6gb vram recommended, As far as I remember DX12 should run games with zero vram , it was advertised that DX12 is like consoles ,one memory block, vram unified with ram , so if you have GPU with 1GB Vram and 8GB of Ram GPU should have 9Gb available Vram. Why Vram is even a requirement if memory is unified ?

  15. Wait…wait…WUT?!
    When was it announced that Quantum Break was coming to the PC?! This is great new for me bcoz I was unaware! This game looks badass and I am quite confident it will be since its Remedy we are talking about here…all their games are amazing!

  16. lol, we will get an xbone port exclusive to win10 but you need 10x more power than xbone to run it. maybe a way for M$ to sell more xbones but thanks dx12 for nothing.

  17. Hey Microsoft here. Our Microsoft store is great. It has the following awesome “features”.

    -No exclusive fullscreen option, which means…
    -Can’t turn off automatic Vsync on windowed borderless. This removes the ability to use silly things like Gsync, Freesync, Nvidia DSR, AMD VSR. Console can’t do this so neither can you. Bet you feel dumb now right? With your fancy 1000 dollar monitor? See you should have bought an Xbox.
    – No support for injectors (ReShade/SweetFX or similar). Like SMAA? Tough. You will use whatever blurry, broken or stupidly high performance cost AA we choose to give you so we can make our stupid console look good. Will probably be temporal like TXAA but worse so we can blur the @$%# out of those 6GB textures you will choose on 700 dollar graphics cards.
    – No support for overlays (such as performance monitors, frame rate counters). Rivatuner worked too good at limiting FPS or setting a static FPS. We fixed this at MS. You can’t use it.
    – No way to add the game to Steam (no exe file), Yeah we said we were not in competition with Steam and loved Steam. We lied. That is what we do here at MS. We have lied about PC Gaming and to PC Gamers since before Vista.
    – Can’t tweak game files (ini changes or similar). Want to change and tweak things like view distance, or mipmaps, or make a game look better years from now? F that. You will take what we give you.

    Oh and remember how DX 12 was supposed to lower CPU overhead? Well it does, but you ain’t getting that. We will make our PC port a bloated, broken POS so our console looks better and then pay “games journalists” to say what a great value the XB1 is and how it is “built for DX 12”. All while our console is basically a 1.7ghz AMD CPU with a GPU worse than a R9 260x. The console does not have to phone home your data to MS servers though while playing the game though, so this is expected. That is a “feature” of Windows 10. So please sell your soul to us and sign the Windows 10 EULA, so that you can play this game (we originally paid a third party publisher to keep from you in the first place) as Merry from Lord of the Rings in Quantum Break, a game from a company you PC Gamer’s helped save with Alan Wake.

    P.S. We can change the EULA you signed at any time and require secureboot in the future as a REQUIREMENT from OEM’s (already doing that) and from all our customers. You do not own a OS, you own a service. BTW secureboot breaks all modding completely, so now our Windows Store doesn’t look all that bad right? Oh and we engage in Astroturfing galore (illegal) and we will harass any criticism of our company by calling you names, group attacks and other shenanigans and that is just company policy that we have had as far back as internal documents that came to light in the Comes Vs Microsoft trial.

    P.S.S. When sales are bad we will blame you and drop “support for PC Gaming” on all our big titles. We will have already got what we wanted. Windows 10 adoption. If this sounds familiar? We did the same thing with Windows Vista. We tried to charge you for Xbox Live (GFWL) back then though. We figured you suckers *cough* valued customers would not fall for that again.

    -Your pals at MS. Xbox looks pretty good now huh? Please buy one.

    Save us Vulkan API. You are our only hope.

      1. Nice username you astroturfing, criminal punk. Notice I had astroturfing in my OP because I expected scumbag criminals like you to harass the post?

        Also we control the industry not MS. We can run MS out of the gaming business all together by not upgrading to Windows 10 and we have zero reason to upgrade to 10 to begin with. Developers backed Vulkan API to. BIG developers like EA, Blizzard, Epic Games, Unity engine. Every major engine. The choice whether to allow MS to push us around is as easy as never upgrading to Windows 10. Xbox division loses billions. It would have no reason to exist anymore.

        Vulkan will run on 100 percent of PC Gamers PC’s. DX 12 adoption is at a pitiful 12 percent market share. Show me a DX 11.2 game. Want to know why there aren’t any? No one upgraded and used 8.1, or rather a small MINORITY did. Direct X is dead. Only morons who support scumbag MS can save it. MS is the reason all our games run like @%$^. We are on a 2009 API because MS hid API improvements behind OS upgrades people did not want. They have slowed down PC Gaming, are the primary reason for horrible “optimization” and you want us to save them as far as gaming? HAHAHA. No thanks.

  18. Whats recommended here and if you dont have it? Buy a Xbox 1 it will be cheaper!! Quantum Break, huh? How about Deal BREAK.

  19. First game to ever have 16GB RAM requirement!
    There’s only 2 things that can explain these requirements:
    – Either the game will have mind-blowing graphics fidelity on the PC
    – The game is poorly optimized

  20. Guys stop losing your minds over the requirements. Time and time again, we’ve seen thae games aren’t that demanding at all and that requirements are just overblown.

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