A few days ago, we informed you about the first fan-made tech demo for NVIDIA Reflex 2. Created by PureDark, this fan demo gave us our first look at NVIDIA Reflex 2 with its Frame Warp tech. And now, we have a new version of that tech demo that fixes one of its most crucial issues.
For those who did not know, NVIDIA Reflex 2 is a new version of Reflex that was announced in January 2025. The main feature of Reflex 2 is called Frame Warp. Frame Warp makes your game feel much more responsive, helping you aim faster and react quicker. It works by taking the newest camera position from the CPU and adjusting the last frame made by the GPU to match it. This happens right before the frame appears on your screen, so your latest mouse movements are shown instantly.
Now, the biggest issue of the first version of PureDark’s tech demo was the visual artifacts that could appear at the edges of the image. And, to my surprise, the modder has figured out a way to fix them.
But how, you may ask? Well, the modder used a simple hack. Basically, he rendered extra pixels outside of the screen, 25% to each direction. By doing this, we can avoid the visual glitches at the edges.
Rendering extra pixels will obviously bring a slight performance hit. To make sure there isn’t too much overhead from rendering them, PureDark used variable rate shading to render the pixels beyond the screen at a 4×4 shading rate, which is like only 1/16 pixel count.
You can go ahead and download the new version of the demo from this link.
Sadly, this second version could not run on my NVIDIA RTX 5090. Like a lot of people, I was getting a “failed to create texture shadingrateimage, error code = 0x80070057” error. PureDark said that you need to enable resizable bar for the demo to work, but I’ve already enabled it. So, I don’t know how to fix this.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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If you give this fucker (((PureDark))) even one cent, you aren't just part of the problem, you are the problem.
Why? He mods DLSS and FG into games. You just need to sub once for $5 or whatever and all mods you download and activate get a perpetual license, including updates. Some games have alternative free mods. Some work better than others. But overall I’ve liked his mods better than the stuff I’ve downloaded on nexusmods.
I pay $60-$70 for a game. What’s $5 more to implement a very useful feature the stupid devs didn’t bother adding?
Note: also remember his reflex demo that’s being talked about here is free.
This whole notion that modders should get paid for their work and that they are allowed to put mods behind paywalls is completely backward.
Modders are people who mess with games for fun and as a hobby.
They exist in a grey area, because their mods are free.
If you start asking for money or pay walling mods, you are no longer a modder.
The company should sue you for trying to make money using their product.
People should burn you for being absolute scum.
Modding becomes a giant mess if people start introducing paid mods into mix.
non-sens , the company cant sue because the mod does not affect their sales , you need the game first so you can use the mod also it s his effort and he has the right to ask for payment or not and you have the choice to get or not , it s not mandatory it s called free market and capitalisme
Serious question; what's your job? And what's your source of income?
If you knew legality as soon as you start to make money out of game x… the company that made the game can sue you in many parts of the world – After all you earn the money out of their IP.
You know the presentation for the tech made it seem really cool and I know this is just a modder's own demo but I guess I think it'll only see the greatest benefit for lower spec hardware or when trying to further push Frame Gen and up scaling to it's limits. I can already max cs2 or r6 on pretty modest hardware and have near 0ms response time. Most AAA games I play on my new card are responsive enough.
As you mention here I do think that maybe if this is able to somehow make playing X4 MFG at lower framerates better or playing cloud games with a fake 0 latency much better experiences.
Terraria playable in browser:
https://terraria.mercurywork.shop/
This is night and day. 60 fps feel like 120