The RPCS3 team has announced that its Playstation 3 emulator now supports AMD’s FidelityFX Super Resolution. According to the team, the AMD FSR implementation works pretty well for almost every game, and is currently available only for Vulkan.
Do note that shimmering and swimming issues present in low-resolution upscales will remain in the upscaled image. Additionally, AMD FSR does not work with 3D output.
Lastly, the AMD FSR implementation in RPCS3 uses the FP32 fallback only.
“For some precision reasons, it is common to disable FP16 support as a workaround. If the overhead is deemed to be measurable, we can of course enable the FP16 fast path for this.”
You can download the latest version of RPCS3 from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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CPU bound emulator adds support for solution designed to alleviate GPU bottlenecks.
Wow great.
I couldn’t agree more, but it may prove useful for those using an APU like ryzen 5700g
FSR produces terrible results at lower resolutions.
FSR & DLSS are all garbage. People love to spend 2k for a gpu just to turn on some trickery button. Then they convince themselves that they are seeing gold. If you don’t agree with them then you are the problem. The part that gets to me is how expensive GPUs are, just to turn on some trickery button. if you pay that much for something, it better rasterize me to death.
What are you talking about. You get better results with quality than with native for games with blurry TAA. The newest DLSS versions look f*king amazing. The DLL that comes with the ascent is even better than the rainbow six one. It will continue to get better because that how machine learning works.
Then blame the overuse of TAA, but is quite sad when the most value from the new GPU’s is not the raytracing that they expend so much money on marketing selling it as the next big thing but DLSS (which works more as a futureproofing feature than anything else, besides making RTX games playable)
There is no alternative to TAA in modern game rendering, so who are you blaming and for what exactly?
TAA implementation quality can vary.
Im aware of that, my reply wasnt against TAA itself (thanks to consoles we are stuck with it, and yes…it results can vary from game to game but being so inconsistent is an issue, at least with FXAA you knew from the get go that will cover your screen with vaseline so you didnt use it).
Im blaming GPU manufacters marketing i guess.
Bruh when have I defended TAA, man y’all love to create an argument out of thin air. I turn all the rubbish off, it’s all blur. Anything that have to do with upscaling, checker boarding is all the same to me. Just rebranded under a new name to get your panties wet. Spend 1500 dollars for a GPU that can’t even Rasterize my life in the right way. What kinda joke is that? Very unfunny joke at best.
Oh we have RTX, but it’s too demanding for our measly over priced hardware, here is this button that does the same rubbish we’ve been doing for the last decade, except it’s under a nice fancy name, “DEEP LEARNING”, ???? BOOM Jensen gets a new Jacket & now Lisa can get one too.
for real.. anything less than native you can see clarity loss in textures, edges.. then what’s the point anyways
Yeah but good luck telling these fools that just paid 1500 dollars for a GPU that. I’ve never seen a more larger group of brain washed fools than we have in the last 18 months. It’s as if everything they have been told is pure gold and it can’t be any other way. Haha wanna hear a joke? “Deep learning” ???
These are “cheats” to justify the existence of high end GPU’s (specially with the prices nowadays) that cant still run (modern AAA garbage) games at native 4k over solid 60fps.
Add to that raytracing and you are in for a place of pain without them.
I don’t know what you’re whining about.
DLSS is barely distinguishable from native resolution, and can often look better because it’s superior to what TAA produces in many games.
It’s effectively free performance, and you’re whining about it because it’s “trickery”.
Absolutely no clue what your problem is.
No one is “whining”. I know you don’t know how to play well with others. That’s fine and your right, but you are VERY wrong. TAA is garbage as well, I generally turn off anything that uses Blur & trickery. I want a clean screen and clean looking game. Not muddy garbage dubbed another name just to get the FOMO individuals to buy garbage. I’ll say it again DLSS & FSR is rubbish, they can rename upscaling or checker boxing all they want to doing plausible I ain’t biting. Give me rasturization or give me nothing.
No one should spend thousands of dollars on hardware only to have it do some kinda “deep learning”. Just stop with all that mombo jumbo trickery. Go somewhere else with that. I play at a crisp 1080p & that’s good enough for me. I have 4k capable services but I choose 120hz constantly over anything. All you are doing is giving these corporations a box to stand on with their tired renamed filth. I thought you were smarter than that, but I guess not. As long as it’s your prescious Nvidia it’s all good for you. Man you are straight out of a comic strip.
Buddy you’re the last person who should be lecturing others on social interactions.
Your opinion on TAA is pretty irrelevant, it’s here to stay until someone comes up with a new miracle AA solution for modern rendering. In most games turning off TAA will break the image, causing dithering artifacts, and a lot of shader and transparency shimmering, if you like dealing with those, good for you.
You’re not making any coherent argument, FSR is actual garbage because it’s a form of dumb traditional upscaling, don’t place it next to DLSS as if they are comparable or equivalent.
“mombo jumbo trickery” and you tell me I’m straight out of a comic strip? You talk like some senile technologically illiterate drunk. If you have no interested in the technology, or it’s not relevant in your use case, good for you, but maybe stop spewing nonsense about it.
Bunch of whiners all the time in here…
Why don’t you make your own PS3 emulator, see how easy it is.
Must be difficult going through life with your mental handicaps.
True but this is a valid point.
Why just not try to think about what are you reading first instead of complaining about people making valid points?
Funny how you mistake legitimate complaints, with “whining”. Nobody on here ever “whines”, like spoiled, entitled b**ches.
Maybe you can try explaining how his logic is flawed? Right, I didn’t think you could, because it’s not.
RPCS3 is hilariously CPU bound, and alleviating work on the GPU, is redundant.
Exactly what i was thinking…CPU is a huge deal for emulators, so adding a feature that adds to the load sounds dumb to me. But is good to have more options too.
How does an upscale add to the load, if all pushes the gpu to do more. Since it upscale beyond forced resolution. This isn’t NVIDIA’s dlss reconstructing technique.
Well, there are a handful of PS3 games that don’t render correctly when using RPCS3’s regular upscaler but now work okay when using this new upscaler.
This is true, however it is still an upscale, witch means you will go beyond forced resolutions. Not bad.
AMD killing it. They made a feature for everyone.
Umm if the upscaling process is cheaper than runnig a game at a given res, eg 1080, i see this being useful, otherwise it seems to be a very niche feature from my pov.
Maybe good for weak APUs, how good though? You should make some tests.
Welp that seems to be the case, tests are coming from them.
https://www.reddit.com/r/pcgaming/comments/oz7w19/rpcs3_the_ps3_emulator_is_now_the_first_emulator/h7xzmcd/
Good work by the team.
HAHA, Just too much dude. He finally got to you too i see.
I’ll be back – Fernando Diaz.
Robo-Fernando is no joke I tell ya. Dude has kept this garbage for years now. I don’t know how he does it.
“playstation 3 emulation now fixes cybermess 2077 and plays xbox games”
RPCS3 probably in a few years from now.
Um……… why?
good news but where is the playable uncharted?
https://www.youtube.com/watch?v=Y-z-6147xJE