PlayerUnknown’s Battlegrounds patch #5 now available on test servers, brings new anti-cheat system

As promised, Bluehole Studio has released the fifth update for PlayerUnknown’s Battlegrounds on its test servers. This patch brings the new anti-cheat system and once the following changes – on the test servers – are evaluated to be stable, they will be applied to the live servers.

As said, this patch introduces the new anti-cheat system that Bluehole will be using. This system is not compatible with Reshade, meaning that players will have to uninstall it in order to play PUBG.

Moreover, this patch fixed the issue where the sound of explosions would become too loud when played simultaneously, balances the number of simultaneous explosion sounds, in order to optimize game performance and fixes the issue where the explosion sound wouldn’t play following the falling sound of a bomb.

Below you can find the complete changelog for this latest update.

PlayerUnknown’s Battlegrounds Patch #5 Release Notes

Anti-Cheat
  • New anti-cheat measure has been added
Red Zone Sound
  • Fixed the issue where the sound of explosions would become too loud when played simultaneously
  • Balanced the number of simultaneous explosion sounds, in order to optimize game performance
  • Fixed the issue where the explosion sound wouldn’t play following the falling sound of a bomb

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email