Playdead has released a new update for its indie title, Inside, that removes its Denuvo anti-tamper tech. Playdead did a smart thing removing Denuvo from the Steam version of Inside as the game is already available on GOG (without any DRM at all).
As such, the Denuvo anti-tamper tech could potentially harm the game’s Steam sales. After all, a lot of PC gamers boycott games that are powered by it.
It’s worth noting that Inside was almost immediately cracked, even though it was using Denuvo. Not only that, but a respectable number of Denuvo games have been cracked. Among them are Doom, Deus Ex: Mankind Divided, Mirror’s Edge: Catalyst and Rise of the Tomb Raider.
This latest patch for Inside also brings minor fixes that have not been detailed.
Here is hoping that more developers and publishers – that are using Denuvo – will follow Playdead’s example.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Cracked 1 month after release is almost immediately cracked?
By Denuvo standards, I guess.
So the devs is giving up of denuvo bs , huh?https://media.giphy.com/media/zHVDvEgSqIclW/giphy.gif
not really this month alone 9 game (will) are released with it
More importantly, how many next year, & the year after?
Forget now, right now they’re all infested with the Denuvo craze. The future is what’s important.
Denuvo is super effective though. There is no reason to not use it over other forms of DRM as of now.
In the short-term, sure, it’s super-effective at maintaining the delusion that they’re “fighting Piracy.”
In the long-term, if they don’t get rid of that online check, or just remove it entirely, however, in theory, once the publisher &/or developer who licensed it in the first place stops paying the subscription fee, the entire game could go offline without a crack.
Denuvo is effective, sure, but we know nothing about it, & the more we do learn about it, the more dangerous it presents itself as, to both our consumer rights, & the long-term lifespan of any & all AAA video games that end up using it.
>the entire game could go offline.
Yeees. YEEEEESS! Just in time for the UHD remaster.
Oh, sh*t. Good point! O.o
Lol DRM doesn’t work against piracy because pirates themselves aren’t customers. Only a handful of them will actually buy because of DRM.
Glorifying piracy is also retarded though. like r/crackwatch, the entire place is a glorifying piracy cicle jerk.
“Lol DRM doesn’t work against piracy because pirates themselves aren’t
customers. Only a handful of them will actually buy because of DRM.”
This, here, exactly, & this is really the only reason I like Denuvo; it’s providing actual, empirical proof of this to all the whiney f*cks out there, forever more 😀
>There is no reason to not use it
Aside from the fact that it costs a lot of money and gives you absolutely nothing back, of course 😉
Its cheap lol.
Something can’t be cheaper than nothing.
They will be removing it only after it gets cracked(Doon mirror edge e.t.c) But in Dishonored 2 for example that it has yet to be cracked or HITMAN that has also not been cracked yet they wait until it get cracked to remove it Deus ex was cracked only yesterday 4 months after release. If each game takes 4 months to get cracked then at least denuvo delays piracy a lot!
There has been quite a few denuvo games cracked yet it hasn’t been removed from them. Playdead removed it because the GoG version is out, there is no reason why the steam version should have Denuvo. Don’t start thinking Cpy has anything to do with why it was patched out.
I have to wonder, it they would’ve released it on GOG at all if it wasn’t cracked. Kind of defeats the point of using Denuvo in the first place.
I have not heard for any denuvo game to have denuvo removed at any time after release
Denuvo delays piracy but not increase sales.
But as we see here if each game takes 3 + months to get cracked like it happend in doom and deus ex for example that more than enogh time to increase saels as many people dont want to wait 3 months for each game
[insert f*ckyodenuvonigga.jpeg here]
:p
https://www.youtube.com/watch?v=3fvfsT3LNNM
https://uploads.disquscdn.com/images/efb7c3571615cdb55e048f500b870bb07ad699999ab73127443d649558728a18.png
That’s a png though. 😛
holidays and black Friday sale is coming!
after Inside got cracked the studio does not want give money to Denuvo for every sale!
“Per unit pricing:
2.500 EUR setup fee.
0,15 EUR per unit reported monthly based on Steam,… owners.”
This is why has removed Denuvo!
if game not got cracked as you think they do it?I think no!
wot
I’ve never got hurt by Denuvo. Nor other technologies of this kind. I must be extremely lucky.
Back in the 2007 StarForce screwed my ASUS LightScribe DVD Writer and I wasnt alone, later I found out I wasnt alone and its StarForce for sure
Damn, it surely sucked for you.
GFWL is still active. You can connect normally as before.
Man, gta iv was cancer in every way, if i knew on advance i would never even bother with it.
Wait till they should down servers, and then update Windows or change anything in hardware aspect, and good luck trying to launch game.
SPOILER ALERT: your game is void and you won’t be able to play it.
But I believe they will release patches removing Denuvo in case their servers go down.
0 games but Inside have done it so far. And we are getting close to 100 denuvo games already.
“They” who? EA? Bethesda? U-Be-Soft? Square Enix?
Not all the GFWL games survived that particular shut down either, mate.
What shutdown? GFWL is still active.
My bad, I melded GameSpy with GFWL in my mind.
But yeah, a lot of multiplayer games didn’t survive the GameSpy shut down. Microsoft at least (for now) stopped short of shutting down the GFWL servers, but if Denuvo’s developers ever go under……
Yeow.
That’s why it’s cracked.
Its cracked a very long time brah
Removing DRM like this should be planned from the beginning.
There’s a whole complex argument of whether DRM helps publishers or not which has not ended conclusively (games selling poorly with it and well without it is not a conclusive argument when there are games without it sell poorly and games with it sell well as well!) but the even publishers, by their own admission, are more interested in curbing the effects of piracy rather than stomping it outright.
Once the DRM has stifled people for a few weeks it’s basically done its job, so that makes a case to remove the DRM.
Of course, that won’t happen because the truth is most publishers are not primarily interested by piracy concerns, but a maniacal urge for control because control of their product = potential for lucrative BS down the line (for example, you can’t exactly sell minor tweaks/slightly improved updated versions of a game when a modding community can provide those changes for free… but lock down your game so they can’t mod and then sell those features at a premium?).
Maybe we will see some smarter planning going forward. From what I’ve read Denuvo is sold as a service, meaning outside of the initial build cost, there is a monthly maitnance cost. For smaller studios especially it’s got to be eating into thier profits, especially if the contract is based on a per licesnce agreement. I personally don’t think smaller studios should waste the money on it at all, and the bigger budget titles/studios if they are going to use such a service then 6 weeks should be the length. That’s when marketing is supposed to translate to biggest sales.
Or, they could just make it really atrractive to buy legally buy offering post release additions and updates in a manner similar to how Witcher 3 did things. Part of it was people really getting behind a company that was showing they cared about more than just the initial sale, and part of it is, it becomes a hassle to keep a pirated game up to date if there are substantial updates/addons every week
Wait, wait, WHAT?
You mean to say, they could potentially stop paying after a while, which would in turn result in Denuvo’s developers most likely shutting off access to the online check server, thus rendering the game unplayable without a crack, FOREVER?
….. F*ck this.
Yup it is all about control not saves. Eg what happens in a few years when no one even knows what quantum break was? The live action series are deleted from MS servers and you can never get em.
Same for online games that don’t allow users to host on their own servers.
Why would the publisher want you playing an old game when they can get you to buy the new, shiny version of that franchise for the year?
The business rationale is perfectly sound, but it’s a slap in the face to consumers that essentially puts a best-by date on their purchase.
Today i bought myself an upgrade for Cities: Skyline (Upgraded to Delux Edition), it almost have no new content but hey 2.5$ more for them because of they are good devs and have a good publisher. yet i refuse to pay for DRM infested games even when they are cheaper than that 2.5$.
BTW Good job Playdead, hope other publishers follow, both putting it on GOG and removing their disgusting DRMs.
Hooo… Mirror’s Edge: Catalyst got cracked? I did not know that,until now. : )
that game does not worth $60 whatsoever
Perhaps it’s not. But I have other concerns about it.
And it wont be that much when it comes out on GOG.
If that happens,that is. But,I am a patient guy. 🙂
And,on the other hand…the word is that it’s cracked so…
I pirated it and played it for 3 hour and never touch it again the game is bad very bad the combat is awful well thx to cpy saved me 60$
The question here is: would have they released a GOG version if the game was still uncracked?
no
Why would they? They paid for antipiracy solution why would they suddenly make pirating a game bloody easy?
To be fair, Denuvo didn’t help much at all. It got cracked for this game relatively fast.
unlucky victim, it’s just coincidence, just cause 3 sits here for nearly a year uncracked
yep, but lucky for them, they have a strong fan base who bought the game. I bought it myself, it was great.
pretty sure 3DM did crack it and showed the crack working on their stream but refuse to release it because of the 1 year of waiting they’re doing
It’s not cracked if you can’t download it.
I cracked all denuvo games guys, but I won’t release cracks hehe.
ALL DENUVO GAMES CRACKED CONFIRMED.
ok kiddo
Seems like denuvo is using triggers which is why open world games are not cracked. They are too complex.
Good stuff. I’ll probably grab the GOG version one it’s cheaper.
will get this once on sale. At the moment am saving up for Resident Evil 7 if its any good.
Denuvo is the definition of waste. No point for a company to waste their $ on dat BS.
The biggest concern for gamers not denuvo the biggest concern are games that have DLC content and microtransaction in 60$ games
Every time you write out “anti-tamper tech” I feel like you’re trying to sell me something. I’m pretty sure that’s not even an accepted term in any industry, it’s a buzzword invented by this one company to make their copyright nightmare software sound cute. They should put some copyright nightmare software around their press releases so you can’t copy them verbatim.
DRM is useless. It decreases sales if anything.
That’s a 2.5-year lifespan so far, though, ergo, pretty short-term, in the grand span of things.
Activision, for example, still has yet to use Denuvo even once. Why? Maybe because they’re no longer buying into the anti-Piracy mania? Who’s to say that once the rest of these idiots realise DRM does nothing for sales, they won’t eventually stop paying up for Denuvo all together?
Sure, it is a stretch, but if Denuvo does indeed have subscription fee’s, then eventually they’ll stop paying them, & once they do, they’ll come under fire for cutting off access to paid-for products, which could in turn influence their DRM approaches.
As I’ve said before, for example; they only really care about either the first week of launch, or the first fiscal quarter, at best. After that, a game can go f*ck itself for all they care, so that could possibly influence them in the long-term to simply drop Denuvo after a period of 3-6 months in order to avoid coming under fire for being too greedy to pay the subscription fees for it, or to avoid paying for them for little-to-no reason what-so-ever. Mega-Corps are always looking for ways to cut corners with costs.
As I said, forget the now. Right now, the Denuvo craze is in full-swing. Look at how many titles use it in 2017, & 2018 in turn, & for how long. That’s what’s truly important.
Well remind me when there was any kind of solution that protected over 30 games at the same time and it was so good that only couple people on entire people can break it?
Fair point, but that also reinforces the counter-argument; with every single AAA game released under its “protection” not actively displaying the mythical-level sales increases which publishers have been claiming they lose to piracy each year, the pressure to prove there’s an actual point to paying Denvuo’s subscription fees in the long term only increases – not to mention even its base licensing fees alone, which have been rumoured to be in the six-figures range.
After all, like I said – they only care about the first week, or the first fiscal quarter, at most, so there’s really little reason for them to pay Denuvo’s ongoing fees after the first 3-6 months, at best. (outside of contractual obligations, I suppose, but those can be negotiated around if the licensees all band together in opposition of them)
It works, that’s not in dispute, at all, but whether there’s an actual point to it, is another matter entirely, as evidenced by the “over 30 games at the same time” that are currently using it, & that will only become ever-more important in time, as its subscription fees continue to rack up for major publishers.
I mean, sure, there’s the argument that maybe the contract stipulates the subscription fee only applies to the first 24-36 months or so (we can’t really say definitively either way, to be fair), but if not, then in 4-5 years from now, EA would theoretically still be paying the sub fees for everything from Star Wars: Battlefront 1 to Battlefield 5/6/whatever.
Can you really see them being interested in doing that?
Also grounds for a lawsuit in certain countries, I think……..
what will they do to them? usually nothing
Also true, unfortunately.
No Man’s Lie still hasn’t been sued to oblivion….. >.<
As long as someone/something has big money behind it, they do not need to be worried about anything offensive even if they destroying the planet let alone smaller stuff like this, This stuff usually only hurts the lower income people/businesses after all, most countries are economical countries and as such someone/something worth is as much as their money
In this case, I take it you mean Sony? Debatable, since for one thing, Sony doesn’t own Hello Games, & for another, they’ve already publicly denounced them, claiming that these issues are “all their fault.”
Sure, privately they may still be “protecting” them, but I doubt it. I think anyone & everyone involved would want to distance themselves from No Man’s Lie as much as possible, including Sony – especially considering how many other controversies they’ve been embroiled in lately.
no, i didnt meant sony, what i was talking about was the order in most/all todays countries
I didnt know mirrors edge was cracked, thanks for telling me 😀