Luis Levy has informed us about the Kickstarter campaign of Momentum; a 3D labyrinth high above the ground through physics-driven platforming.
Created by Kelly Harper and Isaac Harper, Momentum is a physics-based platformer that allows players to manipulate 3D labyrinths through the use of gravity and momentum.
Momentum aims to balance challenging gameplay with a relaxing mood—thanks to a soothing, Zen-like electronic soundtrack. With “tracks” akin to a 3D rollercoaster and top-notch sphere animation/texturing, the goal is to race against the clock and maneuver a sphere to its destination—making use of gravity and momentum to navigate each course.
The development team is currently seeking a total of $11,5K and has 27 days in order to reach this goal.
Moreover, there is a demo that PC gamers can download and test before supporting this Kickstarter project.
As Kelly Harper, founder of Projectile Entertainment, said:
“Momentum is a paradoxical game in many ways. It can be quite difficult, but never unfair. It requires a gamepad for precise control, but it’s on PC, Mac and Linux (at least for now). It challenges players, yet it leads to a feeling of inner peace. We can’t wait to read everyone’s impressions after they play the demo!”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”