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People Can Fly announces a new action-adventure game for next-generation platforms

People Can Fly today announced the development of a new original AAA game. This game will release on next-generation platforms, including the PC. The new project will be led by People Can Fly’s New York studio. People Can Fly is currently developing Outriders with Square Enix, that will come out later this year.

Led by Studio Head, David Grijns, and Creative Director, Roland Lesterlin, People Can Fly New York will work hand-in-hand with its sister studios in Warsaw, Rzeszow, and Newcastle to build a highly ambitious, groundbreaking action-adventure title that takes PCF’s nearly two decades of development expertise in a new direction.

Sebastian Wojciechowski, CEO at People Can Fly, said:

“There is electricity in the air at People Can Fly. Last year we announced the opening of our New York studio and revealed Outriders for the first time. Today we have surpassed 250 staff and are excited to announce the next chapter in the development of our company. Our intention from the beginning has been to expand People Can Fly into a multi-project studio and continue to build a global presence for our brand. We are marking this unique moment with the presentation of PCF’s refreshed visual identity. With the launch of the next-generation consoles later this year, we are incredibly excited about our future”.

Roland Lesterlin, Creative Director at PCF New York, also added:

“It’s rare to ever get the chance to work on an original AAA game in today’s world, never mind being part of the origination process. We’re looking for brilliant and curious people to help us shape the vision of this incredible new world we’re building.”

10 thoughts on “People Can Fly announces a new action-adventure game for next-generation platforms”

  1. I’m currently looking forward Witchfire, a game whose development team includes many of People Can Fly’s former staff (including Adrian Chmielarz, director of Bulletstorm).

    Speaking of People Can Fly’s new project, I hope it’s a single-player game and NOT like that most generic multiplayer trash Outriders.

    1. yeah he said that no one is left from the old team, the austronauts and flying wildhog is where the painkiller devs went. Also farm 51.

    2. Hope Witchfire is going to be a great game with great gameplay and is financially successful. Loved Bulletstorm. To me it was miles better than all parts of Gears Of War series at being a blockbuster shooter. The art design was awesome and not all brown like Gears.

    3. Hope Witchfire is going to be a great game with great gameplay and is financially successful. Loved Bulletstorm. To me it was miles better than all parts of Gears Of War series at being a blockbuster shooter. The art design was awesome and not all brown like Gears.

    4. Hope Witchfire is going to be a great game with great gameplay and is financially successful. Loved Bulletstorm. To me it was miles better than all parts of Gears Of War series at being a blockbuster shooter. The art design was awesome and not all brown like Gears.

      I’d love to explore this world in the opening sequence.
      https://uploads.disquscdn.com/images/68e83bf0a2452c1491b76e402a6c759dae827b3ecd0426f8cffec2ad8d69b133.png https://uploads.disquscdn.com/images/dd6c2aaa583d19d3983131793f3dd16b71eb6df2e3929eef3c6609e09510b48a.png

  2. “. The new project will be led by People Can Fly’s New York studio.”

    id say its gonna suck but can it be worse than outriders?

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