Path of Exile 2 feature 1

Path of Exile 2 has been officially announced, will have a massively improved engine for graphics & physics

Grinding Gear Games has officially announced Path of Exile 2. However, will not be a separate/standalone game. Instead, Path of Exile 2 will overhaul the mechanics and engine of the base game, and introduce some new elements to it. Basically, think of it as a huge expansion that will also enhance the base game.

Path of Exile 2 is a new seven-act storyline that will be available alongside the original Path of Exile 1 campaign. Moreover, both the old and new storyline lead to the same shared Atlas endgame. Path of Exile 2 will retain all expansion content that Grinding Gear released for the first game. It will also introduce a new skill system, ascendancy classes, engine improvements and more.

According to the team, Path of Exile 2 will feature a massively improved engine for graphics & physics. Furthermore, the game will have 19 new ascendancy classes. These characters are a new set of Exiles who fall into the same class archetypes as those in the original game.

Unfortunately, there is no ETA on when the game will come out. Still, you can find below its first gameplay trailer (as well as its announcement trailer).

Enjoy!

Path of Exile 2 Official Trailer

Path of Exile 2 Gameplay Preview

20 thoughts on “Path of Exile 2 has been officially announced, will have a massively improved engine for graphics & physics”

  1. So i missed the announcement yesterday and this is what i see. Poe 2 and poe mobile. I hope this doesnt burden them again so that the problems of poe wont be in poe 2. And really, if tencent wanted mobile ver they could just let some other team make it. But if its true what i read that anything purchased in poe can be used in poe 2 with all the expansions too, then there wont be really any reason to keep poe. Maybe make it offline like d2 its f2p anyway.

  2. Here comes another 14k hours sunk into the game. Good god, my life is over. It’s done. Finished. Kaput. El Finished. The big sink. The time slip. The ultimate death. The ARPG grind.

    Sweet death, release me!

    1. Dmn boy, I’m only at 858h in PoE. I doubt I even reached 14k hours in Lineage II over 12 years play time.

      1. Yeah man, it’s a problem. A serious god d*mn problem. Do know this though, I’ve been playing since the only maps were Twilight Strands, Lioneye’s Watch, and The Beach level. So I’ve been playing since it was in Early-Early-Early Closed Beta.

        I got to watch the game grow over so many years, and it was amazing. Slowly watched them finish act 1, and then progress further. At that point there were still difficulty levels in the game! It’s been an amazing experience, I’m personally friendly with Bex_GGG and I’ve spoken to Chris Wilson a few times in game.

        It’s been great. You have no idea how much this means to me to actually see them progress this far, to arguably as good as if not slightly better than Diablo 2 was(Which is crazy, considering I’ve also posted about how I’ve played that game for an obscene amount of hours too).

        This is a monumental achievement for them and for the whole entire POE community that’s been along GGG’s side for this long.

    2. Just wow! And here I thought my 1400 hours (most of them spent on endgame maps, across multiple characters) was a lot! xD

  3. Grinding Gear Games has been aquired by Tencent in 2018 ?? I was not aware of the bad news!… F* that then!

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