P.A.M.E.L.A. is now available on Steam Early Access

NVYVE Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. The Steam Early Access version contains all of the core elements that make up the P.A.M.E.L.A. experience: players will loot items and weapons to survive, construct safe havens, upgrade their character and equipment, defend themselves against hostile citizens, and explore a huge, open sci-fi city.

Adam Simonar, Studio Director of NVYVE Studios, said:

“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict. Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”

P.A.M.E.L.A. features a rich combat system, complete with dodging, blocking, and melee and ranged weapons which can be upgraded to unlock special effects.

The full version of P.A.M.E.L.A. will include several new areas, weapons, items, enemies, and most notably, a fleshed out, non-linear narrative for the player to uncover as they survive.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email