Overgrowth Alpha 152 Changes

Wolfire Games released a new video in which David Rosen, the company’s main programmer, is showcasing some changes that have been made to the game’s latest alpha version. David worked on some stealth mechanics and added a stealth chokehold with tethered movement, as well as body dragging that sports procedural foot placement for the legs of the main character. Those interested can pre-order Overgrowth and get access to its alpha version. Enjoy the video after the jump.
Overgrowth Alpha 152 changes - Wolfire Games

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email