Overgrowth – Alpha 137 changes

Each and every week, Wolfire Games inform us about the latest features and additions that were made to Overgrowth’s Alpha version. This week, David showcases a new control for weapons, subpixel stippling for smoother motion blur on new graphics cards, decal color tinting, an improved head look and and some improved weapon stance animation modifiers. Enjoy the video after the jump.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email