Oculus Responds To Zenimax Claims That John Carmack Stole VR Tech Code

Well, it was just a matter of time. Oculus has issued an official statement regarding the recent Zenimax claims that John Carmack stole VR tech code from them. As the company noted, Zenimax is trying to take advantage of the recent acquisition from Facebook, and stated that the company owning Bethesda and id Software does not have a case.

Here is what Oculus had to say abou this whole thing:

“We are disappointed but not surprised by Zenimax’s actions and we will prove that all of its claims are false. In the meantime, we would like to clarify a few key points:

-There is not a line of Zenimax code or any of its technology in any Oculus products.
-John Carmack did not take any intellectual property from Zenimax.
-Zenimax has misstated the purposes and language of the Zenimax non-disclosure agreement that Palmer Luckey signed.
-A key reason that John permanently left Zenimax in August of 2013 was that Zenimax prevented John from working on VR, and stopped investing in VR games across the company.
-Zenimax canceled VR support for Doom 3 BFG when Oculus refused Zenimax’s demands for a non-dilutable equity stake in Oculus.
-Zenimax did not pursue claims against Oculus for IP or technology, Zenimax has never contributed any IP or technology to Oculus, and only after the Facebook deal was announced has Zenimax now made these claims through its lawyers.
-Despite the fact that the full source code for the Oculus SDK is available online (developer.oculusvr.com), Zenimax has never identified any ‘stolen’ code or technology.”

So, who is right on this and who is wrong? We’ll let you be the judge of it!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email