Oculus’ Palmer Luckey: “VR will become something everyone wants before it becomes something everyone can afford”

A lot of people described the VR as the next best thing for gaming. And while it’s kind of cool, Oculus’ Palmer Luckey took to Twitter today and tried to warn casual gamers that it will be more expensive than they think.

As Palmer said, VR will become “something everyone wants before it becomes something everyone can afford.” Palmer obviously wanted to address the price of the Oculus Rift, however gamers should also be aware of the extra PC hardware requirements that come with VR. In VR, your game is basically rendered twice, which means that the PC requirements of a lot of games will increase to new heights.

Naturally, this is something that most of you already knew, however as Palmer claimed, there are still a lot of people who expect to “spend a couple hundred bucks and use their existing low end laptops.”

It will be interesting to see whether developers will support VR in its early stages. Because we’ve already seen other peripherals that were described to be revolutionary and did not take off.

Take for example NVIDIA’s 3D Vision. While the overall 3D effect was amazing (and players could adjust it to their likings, which is a big plus), it didn’t take off. The same can be said about motion controllers for consoles, voice commands, and Kinect.

Will VR be another gimmick or will it actually revolutionize gaming in interesting ways?

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email