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NVIDIA GeForce 451.48 WHQL released, adds full support for DirectX 12 Ultimate graphics API

NVIDIA has just released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 451.48 WHQL driver adds full support for the DirectX 12 Ultimate graphics API. Additionally, this driver supports Hardware-accelerated GPU Scheduling when used with the Windows 10 May 2020 Update.

Going into more details, the major DX12 feature that this driver adds support for is DirectX Raytracing (DXR) version 1.1. Furthermore, it adds support for mesh shaders, sampler feedback, and variable-rate shading (VRS). As NVIDIA has already noted, its RTX series is fully compatible with DirectX 12 Ultimate.

This driver also updates and/or adds SLI profiles for a number of games. For instance, there are new profiles for Spyro Reignited Trilogy, System Shock and Sniper Elite V2 Remastered.

Additionally, the NVIDIA GeForce 451.48 WHQL driver comes with a number of bug fixes. For example, it resolves some graphical issues in Sea of Thieves and Just Cause 2. It also fixes some random object and menu flickering issues in Resident Evil 2 Remake. Owners of Divinity Original Sin 2 – Definitive Edition will be also happy to know that this driver fixes the low performance issues when hardware accelerated GPU scheduling was active.

It’s also worth noting that this driver fixes an issue that prevented G-SYNC from working with DirectX 9 games when players had enabled “Disable full screen optimizations”. It also addresses an issue that could increase the brightness of the display while enabling GPU scaling.

You can download the NVIDIA GeForce 451.48 WHQL driver fromĀ here. You can also find its complete changelog here.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email