Non-VR version of the sci-fi horror game, The Persistence, releases on May 21st

Firesprite Games has announced that its sci-fi horror experience The Persistence will launch on the PC on May 21st. In order to celebrate this announcement, the team has also released the game’s launch trailer.

As the press release reads, The Persistence promises to offer players an intentionally savage take on survival-horror that integrates an innovative rogue-like design into the genre, with its release on console and PC marking the first time it hits the 4K flat screen.

Graeme Ankers, MD and founder of Firesprite Games, said:

“When we made the move to bring The Persistence to new platforms, our key focus was to ensure that the particularly brutal nature of gameplay made the leap to non-VR. As a result, The Persistence keeps players on edge from beginning to end. With a procedurally generated environment forming around them, no two playthroughs are ever identical. Thus, you will never find safety in the same spot.”

Set in the year 2521, The Persistence charges players with surviving on board a doomed deep space colony starship. Naturally, their starship is overrun with horrific and murderous mutants. Play sees them fighting their way through the depths of an ever-changing labyrinth to bring the ship back to Earth.

Lastly, this non-VR version promises to heighten the tension thanks to enhanced environments and post-processing effects.

Enjoy!

The Persistence | Coming 21st May 2020 | Multiplatform | PEGI

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email