No Man’s Sky – PC Graphics Settings + First PC Screenshots

NVIDIA has shared the first screenshots from the PC version of No Man’s Sky. In addition, NVIDIA claimed that a new Gameready driver – obviously for No Man’s Sky – will be released next week, and revealed the PC graphics settings for this new title.

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PC gamers will be able to adjust their resolution, enable or disable Vsync and on-screen HUD, adjust the quality of anti-aliasing, anisotropic filtering, Texture Detail, Shadow Detail, Generation Detail and Reflection Quality.

Furthermore, Hello Games has added FOV options, as well as an option to adjust your max FPS.

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No Man’s Sky releases later today on the PC.

Enjoy!

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78 thoughts on “No Man’s Sky – PC Graphics Settings + First PC Screenshots”

  1. Melee on Q? Torch on T? Zoom on F?
    What kind of barbarian programmed this?

    3 hours until disappointment. Can’t wait!

    1. It’s like they didn’t care about mouse and keyboard at all.
      Both “swim down” and “melee” are assigned to Q on keyboard, while pads use two different keys.

      1. You can rebind the keys so is that a real issue, besides knowing that the devs have horrible taste in key binds or have never played a PC game before?

        1. That’s what I implied. It’s not a problem per se because you can rebind keys. It just gives a bad impression about the devs… Or maybe they care about PC but they just thought nobody would want to touch the game with a keyboard and mouse?

        2. it’s hard to think they haven’t ever played a game but it kind of runs towards that direction. I gave up, I used my elite controller. I was just looking for an excuse like this to use it lol

      1. Meant to be played with the controller? Then keep it on console.
        This has never been a valid excuse, if you bring a game to PC you better ensure it’s good with KBM.

        1. Judging by its “arcadey” mechanics it was meant for a controller for sure, but I won’t disagree with you about proper keyboard and mouse support.
          Some games (even while being different) are better played with a controller, like Dark Souls or the likes…I can’t see myself playing a game like that so close to my massive 47″ HDTV and not relaxed while doing so.

          I play Elite Dangerous with a proper HOTAS and my racing simulators as rFactor 2, Assetto Corsa, Automobilista (and more, I own all of them) with a proper wheel and cockpit.
          When I see people playing Elite Dangerous with a controller or keyboard and mouse or a racing simulator as well…it really hurts my brain.

          Support yes…better to play with? Not so sure.

          1. And of course you bring up Dark Souls and racing/flight sim games, which are a completely different story…
            Completely expected to see this response yet had so much hope I wouldn’t see it.

          2. But it is how it is…people play with keyboard and mouse those games as well…is it better or the experience will be better because you can? From my point of view it isn’t.

            But as I said (and I can see you read what you want) all PC games should have proper keyboard and mouse support…even if those games are not meant to be played with them.

            There is nothing to debate or discuss here. I was agree with you at first. 😉

          3. Still missing the point?…

            I said console developers shouldn’t spit on PC gamers by giving us garbage ports with bad KMB support and controls, then use the excuse of “it’s meant to be played with a controller”.

            This has absolutely nothing to do with racing/flight sims being better played with wheels or hotas.

            There is nothing in Dark Souls that prevents from being great with KBM, but the developers still barely care and it has a lot to do with Japanese developer culture which almost always treats PC as a second class platform.

          4. I know what you mean. Played some garbage ports in the past as the first Dead Space (then the 2nd and 3rd game worked great) and some other games which were and felt better with keyboard and mouse.

            This game at first was meant for the PC as far as I can tell, let’s see how it plays before judging it because default keys at least can be changed even if they do multiple tasks.
            The game’s controls are way too simplistic even with the controller and some buttons also do multiple tasks, it is normal to map them the same way in the keyboard.

            Mass Effect also had buttons with multiple tasks and it was a pain in the as* sometimes. But you get used to it…sadly.

            Let’s see.

          5. Sure, unless of course they don’t let you remap them, as is still quite often the case on bad Ports even today, especially with the ones coming out of Japan.

          6. NMS is allowing rebinding, by the looks of the screenshots. I hate it when games lock keybinds.

          7. Sure, but, as is still quite often the case on bad Ports even today, especially with the ones coming out of Japan, what if the game in question didn’t let you re-bind?

            These guys seem to have done a proper port (/respect), but that’s still the exception to the rule, even today, rather than standard practice.

          8. I think it may be worse when a game allows you to change keybinds but doesn’t change the prompts. Hate that.

          9. You make a point but at the end of the day, the reality is that the controller is simply suited better for some games. That’s just thinking of it in terms of absolutes. I will admit however that devs need to at least try and make decent KB/M controls for the game. But people also need to identify the difference between Bad KB/M support and games that just don’t feel as good with KB/M. For example, DmC works fine with KB/M. There’s nothing inherently bad but it obviously won’t feel as good with a controller.

          10. I’ve always played Batman: Arkham (series) with a controller, not because the keybindings are bad, but simply because it becomes infernally easy & really, rather boring with an M/K setup.

            I know a lot of others who think the same way, but regardless of that, it doesn’t mean we don’t expect to see, & appreciate seeing proper M/K keybindings on the PC version of each Arkham game.

            Likewise, the same applies to racing games, flying games, etc. etc. etc.

            So what if people prefer to use Joysticks or Racing Wheels for those? That’s not an excuse for “shoot” to be keybound to “CTRL” or something as insane as that, when you have a perfectly functional mouse & keyboard at your disposal, ffs.

            Allowing remappable keybindings is great, but it shouldn’t be used an excuse to let developers get lazy with the default bindings.

            Besides, the moment we let them get away with things like default keybindings, they start looking into what else they can get away with on PC, “because that’s just how things are these days.” What if the default keybindings weren’t remappable, as they so often still continue to not be, today?

            Hey, that’s all fine & good for me, since I play Assassin’s Creed with a controller (the older games, granted, as I haven’t done any since Black Flag), but what about those of us who use M/K’s instead, “because”?

          11. Just so you now…my keyboard is a Logitech G510 and my mouse a Mad Catz MMO7. (nothing to brag about but both are good)
            I do appreciate when there is proper keyboard and mouse support as much as any other PC gamer. 😉

            As I said before the complaining from Dead Space (the first one) helped with the other 2 games and it worked great with keyboard and mouse.
            I never said that “I doesn’t care to have a terrible keyboard and mouse support”, I said that this game in particular as some others should work better with the controller.

            People are assuming that K/B support will be awful because of a screenshot showing that some keys have multiple uses. Why they don’t wait and try the game first…if it works like crap then go and complain…but before…???

          12. For some reason I actually enjoyed playing the Arkham series more with KB/M than a controller. I know it’s one of those games suited for a controller but for some reason everything felt more natural on the KB/M. For example during the fights, I liked how you had more control of the camera while fighting. If for instance, you were using a gamepad and were attacking and countering, your thumb won’t obviously be on the right stick. I guess I liked turning the camera during combat because it felt more cool and immersive for me. When I’d do a combo and use the grapple perhaps, and there was a slowmo scene, I’d actually move the camera to a cool looking angle man. That was dope XD. And I actually also preferred the gliding mechanics with a KB/M than a controller.

          13. From Scholar of the First Sin DS games are great to play with K&M. No mouse acceleration at all, keys can be re-binded. Hate when it takes more than a split second to do a 180 degree turn. Also, try fine aiming arrows with a controller.

        2. 1000% agree, especially considering its a space flight/fps game which PC is kind of famous for and the fact that they had plenty of time to work on it, no excuse for this joke of a game. THIS IS WHY WE DONT PRE-ORDER 🙂 oh an no hotas support….fukin really?

    2. really? because of some default button mapping, it’s automatically a terrible game? i honestly don’t see the logic.

        1. ok was your initial comment a joke? on how many pc gamers make the smallest thing into a big deal? if so, I apologize.

    3. You want disappointment? You cant build it is not a action game, you barely ever run into other players, it does not have much of space combat, all planets are combinations of each other. Will be fun for 5-7 hours of continuous play that you have absolutely no idea how fast it passed by, then you be like “IT IS THE SAME THING ALL OVER SO BORING” and abandon it.

      Which is why it does not worth 60 backs

  2. Damn I was hoping they had an option to disable CA. Guess I’ll wait till someone manages to mod it out.

    1. yeah they’re mostly complaining about the performance which can be fixed in upcoming patches ” hopefully” … but after about 90 minutes this game got me bored af sadly.

  3. Looks like it’s broken (thanks sony), they even closed down the forums on steam and ran like 10fps on high end rigs.

    1. Looks a sh*t ton better than the PS4 with that narrow FOV and 30FPS dropping to 14fps sometimes. Not had one crash yet so I must be lucky, hopefully I’ll get my moneys worth like The Division. runs ok at 1440p, FOV, FXAA with some sweetfx sharpening. :p

      1. Yeah but i saw streamers and people’s review, looks like it worst for many people. stuttering and low fps are there. and it works just fine for others. but yeah, i take low FPS over that narrow FOV anytime.

  4. this game has no DRM and i was very close to buy it but i had to try first to check how it runs with the “free” version around because there is no demo
    i7 3770k 4.2 ghz 16gb ddr3 2400mhz gtx 980 g1
    im sorry to say it runs bad on such a config the framerate is all over the place not consistent at all and feel very jerky and the stuttering worse than arkham knight at launch stuttering it feels more like 2 seconds freezes its horrible…tried on HDD and SSD same results so its not a streaming issue this game is bad on pc and i wonder if it can be fixed at all and there shouldn’t be any issue on a pc like mine especially with those visuals and im sorry to say that if this game wont be fixed then get the ps4 version locked 30 fps is better than a stuttery mess

  5. I’m one of those lucky people with no performance issues. Some people said installing VC 2010 helped improve performance.

  6. BTW this game gets boring pretty fast, ohh if only it had multiplayer this game atleast would be worth to play

  7. This game only takes about 3gigs lol its soo indie game and they want full price as a triple A game ?? And people buy it wtf?????

    1. It’s procedural generated that’s why, traditional games have assets built and put all in the game, this has some but not much.

    1. For all the sh*t the Pirates of the Caribbean sequels have in them, that specific line, epic. Almost makes the whole movie actually existing worth it (hopefully the 5th one will be >.<)

      "I've got a jar of dirt *na-na-na-na-na-na!*" 😀

      1. I genuinely like the first three, and for me they tied up everything nicely.
        The fourth one? SIIIIIIIIIIGH. Complete garbage if you ask me.
        Not holding my breath for more either.

        1. Seriously? 10 years later I still can’t watch Dead Man’s Chest without getting bored, & World’s End is even worse for me.

          On Stranger Tides at least shook things up a bit, even if in the wrong fashion/direction.

          Fifth movie – still not sure how bringing back Will Turner will work out for them, or the story, really. I mean, is the Dutchman replacing the Pearl, like how the Queen Anne’s Revenge replaced the Pearl in Tides, or what.

          1. The moment I’ve saw Davy Jones on screen I was hooked. But that’s the thing, three movies, archs resolved and I was done. Then Stranger Tides came and the first thing on my mind was “Why?”.
            To me it felt formulaic, exploitative and tiresome (arguably same thing with the 2nd&3rd movies, but as I’ve said I liked the story/characters). Felt too much of “Oh it’s Jack Sparrow in another adventure!” or “ooooh it’s another baddie, it’s the Black Beard! Isn’t he cool?”.
            I’m not a fan of sequels, but if you are going to do, a trilogy is enough to tie things up, more than that and is just unnecessary things added for the sake of cash (Hollywood in a nutshell amirite?).

          2. Yeah, but you know how it works – too much money.

            It’s like the Fast & Furious movies – “yay, we finally got rich!” “Oh damn, now we want a pardon…..”

            “So, we finally got home, I have a family – ka-boom.”

            “So, now I’m dead, or out, or whatever, but the Baldie Bromance continues, because…… [insert reason].”

            Because, y’know, 5 just wasn’t enough!

  8. I agree with mostly of what you said, the grinding is real and the various areas of the game lacks depth. The exploration though, oh my, it’s good. I’ve found some ruins and followed some distress signals and it is kinda hooking flying about discovering those and the lore. The automatic flying though, is AR$E.

    I’m currently deciding if I ask a refund or not, I’m a little below the minimum requirements on the GPU side (processor is fine i7 2700k stock clocks but the 560ti 448 core isn’t cutting it despite never reaching 100%, so something is off).
    The performance is bad, 30 FPS with dips but what is been doing my head in it’s the optimization issues. Frametimes all over the place, frequent freezes or and dips, it seems that it has some sort of memory leak (FPS dips to single digits after a couple of minutes until restart), high RAM usage stutter and so on. Yet to crash on me though.

    It’s a bummer really, there’s nothing quite like it (in 3D, inb4 Starbound) and there is a hook/gameplay loop there that I can get behind (for someone that likes Warframe the grind here feels like child’s play lol) and the potential for future content and mods (hinted by the devs, however at this point not putting much faith) makes me want to keep it. But ehhhhh, I dunno. 😐

    *checks Elite Dangerous price*

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