No Man's Sky Next Gen Graphics

No Man’s Sky Next-Gen Graphics Update confirmed for the PC

Hello Games announced today that a next-gen graphics update will come out for the PC next month. As you may have guessed, this update will be free to all existing owners, and promises to improve the game’s graphics.

According to the team, Update 3.10 will significantly improve the texture and geometric detail on a large number of objects such as foliage, fungi and rocks. It will also improve the visual effect of grass being pushed aside when walking through it.

Not only that, but this patch will increase the density of terrain details such as foliage, fungi and rocks on Ultra settings. It will also increase the distance at which detailed grass, plants, rocks and other objects are shown on Ultra settings.

Alongside the graphical improvements, Update 3.10 will pack a significant number of performance optimisations for all platforms. It will also fix an issue that could cause very large saves to fail to load on PC.

No Man's Sky Next Generation Trailer

No Man’s Sky Update 3.10 will be available next month, when next-gen consoles launch. Below you can also find all of its visual improvements.

No Man’s Sky Update 3.10 Visual Improvements

VISUAL ENHANCEMENTS
  • Increases the distance at which detailed grass, plants, rocks and other objects are shown for next-generation consoles and PCs running on “Ultra” settings.
  • Increases the density of terrain details such as foliage, fungi and rocks for next-generation consoles and PCs running on “Ultra” settings.
  • Texture and geometric detail on a large number of objects such as foliage, fungi and rocks has been significantly increased.
  • Improved the visual effect of grass being pushed aside when walking through it.
  • Fixed an issue that caused the water horizon to appear bumpy.
  • Fixed an issue that could occasionally cause grass to fail to render.
  • Also fixed an issue that caused butterfly bellies to be unintentionally always white.
  • Fixed an issue that caused planetary lighting to change after opening and closing Photo Mode.
  • Fixed an issue that could cause foliage to disappear when moving the camera in Photo Mode.
  • Refreshed the set of community images on the Mode Select screen.
  • Updated the style of the hazard protection icons on the HUD.
  • Updated the style of the icons displayed by mission notifications and markers.
PERFORMANCE & STABILITY
  • Fixed a number of rendering-related crashes on PS4.
  • Fixed an issue that could cause very large saves to fail to load on PC.
  • Optimised terrain generation on Xbox One.
  • Introduced a significant number of performance optimisations for all platforms.

26 thoughts on “No Man’s Sky Next-Gen Graphics Update confirmed for the PC”

  1. if they want me to have this update for free they should pay me first. they should also pay me on top of that if they want me to play it.

    1. wow, you must really think that you are someone really important that a game dev would care about you specifically.

      1. Joke’s on you, he is merely pretending to be retarded.
        He pretends extremely well and never EVER breaks character.
        He’s such a genius at pretending that he’s pretty much indistinguishable from an actual retarded person.
        Pretty impressive huh?

        1. not really. people who call me rytarded are usually weebs or dark souls players or cuckolds who prefer witcher 3 over other 2 witcher games.

      2. they care about me as much as they care about dik riding shill cuckolds like you who never get tired of sucking and riding.

  2. This is all good for me as I am giving No Man’s Sky another try as I played for 20 or so hours and then gave up.

    1. Too bad this game is not for me. I tried it like 30 minutes or so, get immediately bored. Without story, characters driven quest (not just notes), i will never get hooked. Respect to the dev still polishing and adding feature. But I won’t be back.

  3. last time i played this game it run like complete trash. So this update will negate any pc upgrades. So it will continue to run like crap.

    1. Did you played it on SSD? for me on HDD it had so many problems like hitching and stuttering but all resolved by moving it to SSD. it runs great now.

  4. This game is an example of how not to release a game, and then a very good example on how to fix the fumbled release. NMS devs have definitely earned my forgiveness for it.

  5. Yeah, because they’re totally doing it for the love they have to the community.
    Nothing to do with all the lies before the release.

Leave a Reply

Your email address will not be published. Required fields are marked *