No Man’s Sky Exo Mech Update 2.42 fixes gameplay, performance & stability issues, full patch notes


Hello Games has released a brand new patch for No Man’s Sky Exo Mech. According to the release notes, Update 2.42 fixes a number of gameplay and stability issues. Moreover, it resolves some bugs that could cause performance issues.

Going into more details, patch 2.42 brings a fix to show the Vignette & Scanlines option again on PC. It also fixes NPC ships getting stuck at the space station entrance.

Moreover, it fixes a bug which was causing performance issues on PC. Additionally, it fixes a crash when scanning Frigates with the Visor, as well as a rare crash that could occur when interacting.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.

No Man’s Sky Exo Mech Update 2.42 Release Notes
  • Fixed localised temperature text in the Minotaur cockpit.
  • Fix to prevent oxygen from continuing to deplete if you enter the Minotaur while under water.
  • Fixed the restore terrain effect when in the Minotaur.
  • Fixed Minotaur animations after summoning the Minotaur.
  • Fix to show the Vignette & Scanlines option again on PC.
  • Fixed NPC ships getting stuck at the space station entrance.
  • Fixed a bug which was causing performance issues on PC.
  • Removed duplicated decals from the Exocraft customiser.
  • Fixed decals drawing incorrectly when in the Roamer cockpit.
  • Fixed the red colour option when customising banners.
  • Also fixed a crash when scanning Frigates with the Visor.
  • Fixed a rare crash that could occur when interacting.