Super Mario Odyssey Nintendo Switch emulator header

Nintendo Switch emulator, Yuzu, runs Super Mario Odyssey with 40-50fps and One Piece with 60fps

The Nintendo Switch emulator, Yuzu, appears to be progressing at an incredible pace. In just a matter of days, its developers were able to significantly increase performance in Super Mario Odyssey as the game can now run with more than 30fps on high-end CPUs.

BSoD Gaming showcased the game running with 45-55fps on an Intel Core i7 8700K. Compared to yesterday’s build, the latest Yuzy build saw a 20fps performance increase. Unfortunately, though, the game still suffers from major graphical issues, missing textures and sharers, and glitches. Still, the fact that Yuzu can actually run this latest triple-A Mario game at 50fps is pretty amazing, and we expect things to get better in the next few months.

On the other hand, ONE PIECE: Unlimited World Red Deluxe Edition can now be played with 60fps on the latest version of Yuzu. The Nintendo Switch emulator appears to be rendering the game correctly and this title can now be considered playable. It’s not perfects (as there are some graphics issues) but it can be easily be played now.

Furthermore, the latest version of Yuzu improves overall performance in other 2D and 3D games too, and is currently available for download. Those interested can download it from here.

Enjoy!

Another UNBELIEVABLE Performance Update for Yuzu | Super Mario Odyssey & More [Switch Emulation]

19 thoughts on “Nintendo Switch emulator, Yuzu, runs Super Mario Odyssey with 40-50fps and One Piece with 60fps”

  1. After all NS is just a mobile device just like phones.
    Android can be emulated/bypassed/hacked/overdone etc.
    This little thing also ;]

  2. How about devs release the game on all platforms, Some of us would be willing to pay for it, Even if they bumped the price up slightly on other platforms!
    If Zelda was $20 more expensive on a pc version I would still buy it.
    Sick of this “exclusive” BS from all of them not just Nintendo, Maybe have it exlcusive for 6 months then release to the rest.

  3. For sure, releasing a console in 2017 with 2010-2012 hardware make things a lot easier.

    But that’s 100% nintendo : they release a console with super weak@cheap components, that cost them 100-150 bucks max, so they can sell it for 400 or 500…. all nintendo fans applaud and call it the best system with the best games ever….and then, everybody wonders why such system/hardware isn’t able to handle most average-big next-gen titles, and the ones it does, are over compressed, low texture/polygon quality, low res, …

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