NieR Replicant Remaster new feature

NieR Replicant ver.1.22474487139… animations are tied to framerate

NieR Replicant ver.1.22474487139… releases tomorrow and from the looks of it, the PC version suffers from some issues. The biggest issues are the lack of VSync and Frame Rate Limiter, and the fact that the game’s animations are tied to its framerate.

What this ultimately means is that the game will speed up once framerates are higher than 60fps. This will result in boss fights that will be much more difficult on the PC.

NVIDIA owners will have to use VSync via their Control Panel (and drop their refresh rates to 60hz). That, or they can use RTSS in order to limit the game’s framerate. That’s of course assuming that these workarounds do not bring any additional glitches or bugs.

Now these are small nitpicks (at least in my opinion) but I believe you should be fully aware of them. As we’ve also reported, the game will be using the Denuvo anti-tamper tech.

Thanks PCGamesN

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email