Ubisoft has released a new update for Watch_Dogs 2. According to the release notes, this update optimizes overall performance, adds support for the newer DualShock 4 controllers, fixes various minor issues with flickering and improves the algorithm of the San Francisco Fog.
Ubisoft has also added a Music Volume slider, increases the maximum value of the Pixel Density slider to 1.5, fixes various minor issues with incorrect window modes behavior, as well as various minor issues with the UI and text.
This update will be auto-downloaded from Steam or UPLAY, and you can read its complete changelog below.
Watch_Dogs 2 – PC Update 1.09 Changelog:
- [Performance] RAM Usage Optimization – This patch optimizes a system memory usage which improves the game’s performance on systems with low RAM amount.
- [Performance] Screenspace Reflections Optimization – This patch improves the overall performance of Screenspace Reflections and adds two new lower quality levels (Medium and High).
- San Francisco Fog – The algorithm of the San Francisco Fog (aka “Karl”) appearing is improved with this title update.
- Visual – The maximum value of the Pixel Density slider has been changed from 1.25 to 1.5 with this patch.
- Sound – We have added a Music Volume slider.
- Controller – Added support for the newer DualShock 4 controllers (ZCT2U models).
- YourBoySerge Nerf – This .50 Cal sniper rifle has been the subject of some debate in the community, and is considered to be overpowered in online play. In this patch, we’ve reduced the number of rounds in the magazine from 6 to 1, and we will continue to monitor and balance this beasty rifle.
- Fixed various minor issues with flickering.
- Fixed various minor issues with incorrect window modes behavior.
- Fixed various minor issues with the UI and text.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Me neither. I was one of the few (apparently) who enjoyed the seriousness of the first game and why it made sense in the narrative to have Aidan becoming a killing machine.
Yeah I thought Aidan was great as well, it made sense why he would kill. He was more of a fixer than a hacker. Not to mention he developed quite a few mental issues after his niece passes away. The jail seen where he goes to warn him, and risks it to make sure he doesn’t dry, spoke miles for his character. Most people just dismissed it.
I don’t quite remember the scene you mention. Can you please elaborate?
It is that moment, where Aidan finds out that some guy knows about his identity.
Now the cool part about this scene is, Jordi goes, we can kill him. I will tell guys to kill him in jail. However, Aidan says no, and that he is going to get arrested. Jordi asks why, to which Aidan replies, he is a nobody, he was just at the wrong place at the wrong time. He wasn’t looking for me, I don’t want to kill him. I just want him to understand that I can reach him, anywhere, anytime.
Now this is the same character that everyone put off as one-dimensional. Yeah, I don’t think so.
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Don’t even get me started on his final farewell to his sister when he safely escorts them away.
Aidan: It is over.
His sister: Not for you…
Could his development have been better, absolutely? But was he an awful character like a lot of people cry about, nope.
Also, a lot of people had this problem with him not showing enough emotions, but I am not sure if this is intentional or not, he is shown to have mental issues after his niece’s death, especially from the therapist sessions. It makes sense why he feels disconnected, especially due to his martyr complex.
I quite liked him, would love to see him return.
I liked WD2 and finished it, but it just didn’t have what WD 1 had. The music was so much better in 1 by Brian Reitzell as well, the second one is messy as hell and the story is so bland with no good character development. Marcus is the same hipster guy at the end, which he was in the beginning. Aidan learned to forgive, especially dependent on who you saved. He never wanted to be a vigilante but when he kills lucky quinn, who mocks him that people will never appreciate him but will build a statue in his(quin’s) name. He goes, haven’t you heard, I am the vigilante.
He realises that his purpose is more than revenge at the end. Marcus never has that, he stays the same, and the ending is so lame and boring.
And the thing is, WD2 has a genuinely great villain. He is so good, but they waste him. I could totally see Bradley Cooper playing him.
Oh yeah, I remember that. I haven’t seen it that way, TBH, glad you put that in perspective. But I also found baffling that critics complained he was brooding throughout the game, I mean, he lost his niece and it pretty much was his fault! What did you want? Him cracking a smile left and right?
I’m so glad that you mentioned the music as well. It wasn’t very prominent but when it appeared in the set pieces mostly it was awesome. Very overlooked aspect of the game.
I might eventually play WD 2 mostly to experience more awesome car chases and all that but I won’t expect much from the story. Shame that it has a great villain, Lucky Quinn and the gang leader weren’t the best, to be fair.
Tip: Spoiler tag is supported by Disqus. 😛
I did not know that!
Thank you, oh wise one!
You’re welcome ^-^
Cyka blat.
*Blyat.
I have learned something today because of you.
For that sir you have my eternal relentless respect.
^-^
Thx. I just put a Spoiler tag on Zatara.
His name is Aiden.
Tell that to Auto Correct.
Autocorrect sucks. Personally, I always turn it off because I always know what I want to type, so there’s a bigger chance for this kind of software to change my desired spelling to something else than actually help.
And by the way, I find typing on mobile touch keyboards horrible compared to standard keyboards with physical buttons. Not only that, but navigating the internet on its own is way worse in mobile browsers than in desktop ones.
I loved the first one and bought this one on rebate even with the damn hipster vibe… i didn’t go wrong but the game isn’t as ennoyable and the first one. Nothing is serious and it clashes with the gameplay.
Game is still fun but less enjoyable than it’s gimped older brother 🙁
Yeah, I mean, the whole game was like a 70s revenge movie with a twist. Granted, the one button hacking for everything might seem a bit silly for a game so serious… but how else can you get a hacker shooting the crap out of everyone? And man, that seriousness really raised the stakes in some of the set pieces, like when you are chasing those who want to take Aiden’s other nephew. And getting the tapes of the guy who killed the girl and listening to his story… damn, that was dense.
Crap, now I want to play it again LOL.
So true
Honestly man the only part i enjoyed on the first game narrative wise was the ending, made it seem the next game will be like assassin creed brotherhood or something. They switched that for what watch dogs 2 became, essentially saints row with stealth, still fun.
I like this game even though I’m not a fan of any of the characters really. Purely gameplay wise its a blast.
Performance + UbiLag = Joke
Did they optimize the hipsters out of the game? That’s the only way I’ll play it.
It’s smooth and beautiful. The problem is the hipster stuff.
I loved this game. It never felt too cheesy (mildly cheesy but self aware of the cheese at times), very ’95 Hackers-esqe game.As someone who despised the original. This game redeemed the franchise for me with even nice ties to the original. AC1 to AC2 all over again.
??????????
LOL!
P.S. Oh, you nasty f*cker.