New Screenshots & Video From Real-Time Path Tracer Engine, Brigade

Brigade 2
Hayssam Keilany has released three new screenshots from the Brigade engine, an engine for video games that instead of using rasterisation to render the image (like every other 3D game), it uses path tracing. In addition, Samuel Lapere has unveiled a video – and some new screenshots – from a new test, showing 1024 physics driven dynamic cubes in a street scene. Enjoy!

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Real-time GPU path tracing: Cube City (720p HD)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email