New Screenshots & Video From Real-Time Path Tracer Engine, Brigade

Brigade 2
Hayssam Keilany has released three new screenshots from the Brigade engine, an engine for video games that instead of using rasterisation to render the image (like every other 3D game), it uses path tracing. In addition, Samuel Lapere has unveiled a video – and some new screenshots – from a new test, showing 1024 physics driven dynamic cubes in a street scene. Enjoy!


Real-time GPU path tracing: Cube City (720p HD)