New Indie Releases – FORCED, Defense Technica and Space Engineers Available On Steam

Space Engineers

Good news for indie fans as three new titles have been released on Steam. These three games are FORCED, Defense Technica and Space Engineers. You can find our walkthrough video – and our first impressions – for FORCED here. Devolver Digital has also provided us with a review code for Defense Technica, however we could not capture any in-game footage from it due to some incompatibility issues between FRAPS and the game, thus we do not have an article for it.

Forced is described as a one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom. You will face deadly trials and huge creatures, but Balfus, your Spirit Mentor will guide you in your quest to break the chains of oppression.

Defense Technica, on the other hand, is the next evolution in hardcore tower defense strategy games. Gamers must protect the core from an onslaught of biomechanical and mecha enemies with a powerful range of tower defense units – each with their own upgradable features and methods of attacks. Engage the opposition in gorgeous maps and prepare to rapidly shift tactics as the weather, enemy paths, and even the terrain itself physically changes upending the flow of the battlefield.

Last but not least, Space Engineers has been released via Steam’s Early Access program. The game is in alpha stage of development and this means that the it is still under development and will be improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email