OPM has revealed some new details about Counterplay Games’ upcoming next-generation action RPG, Godfall. Godfall is being designed specifically for PS5 and PC, and will not be a cross-gen game. This basically means that the team aims to create a game that will, hopefully, take advantage of next-gen hardware.
Godfall will feature gameplay similar to Monster Hunter World. However, and as we’ve seen from various gameplay clips, it will also have elements of Dark Souls in combat. Still, this won’t be the only MHW influence that Godfall will have. According to the devs, the game is based around drop in and drop out gameplay like Destiny and Monster Hunter World.
The game also aims to reward aggressive play. The game will also require skill-based combat, based on timing, in order to hit max damage.
The Stormlight Archive, The First Law and Foundation series will influence Godfall’s visual style and world building. Moreover, players can expect high fantasy setting divided into Eart, Air, Fire and Spirit Elements
Players will assume the role of one of the least remaining Knight’s Order, tasked with stopping an apocalyptic event. The game will present 3 sets of classes to choose from. Also, it promises to feature a lot of customization that players can unlock as they progress.
Lastly, the development team has designed the bosses so that they can repel multiple people at once. For instance, in co-op mode bosses can take both of players out.
Gearbox aims to release Godfall in Holiday 2020!