Xaviant shared today some new screenshots and details about its upcoming action adventure title that will be powered by Crytek’s proprietary engine, Lichdom. As its press release reads, Lichdom is a violent world, where cruel tyrants terrorize the people, and where dark magic corrupts the very land itself. Only one has spent centuries trying to cure the disease that plagues the world: Roth. No one knows who he is, or where he comes from, only that he fights the darkness across the ages.
As the player, you are “the Dragon,” wielder of the most powerful magic the world has ever seen. With it, you will craft an arsenal of magic and create hundreds of different spells to combat the darkness that has engulfed the world. You are the Redeemer.
Michael McMain, CEO and creative director of Lichdom, said:
“Our mantra is ‘you will feel everything,’ which means that our approach to designing games is focused on immersing the player completely in the game. When gamers play our games, we want them to forget about things like controllers and keyboards. With Lichdom, we’ve achieved just that.”
The action in Lichdom is intense and dynamic. An advanced targeting system targets enemies based on player intent, rather than manual aim, making the experience feel much more like casting magic and much less like aiming a weapon. In addition, players are not bound by constraints like mana or cooldowns that slow the action, making the gameplay far more fluid.
Lichdom also brings a vast, loot-based approach to spell casting. Players get to craft their own spells, rather than finding books or trainers that teach spells others have constructed. By manipulating a diverse set of properties, players can decide how they want their spells to behave and interact with other spells. Players choose between ultimate diversity in spell selection, or powerful, but complex, synergies to create new, dynamic effects with a smaller selection of spells.
CRYENGINE will bring Lichdom’s gameplay, graphics and effects to life with amazing clarity.
Avni Yerli, managing director of Crytek, added:
“The Xaviant team is highlighting the incredible versatility of CRYENGINE by crafting a unique role-playing combat experience. We are always thrilled when licensees report that our technology allows them to break new ground in terms of game design as well as graphics, and Lichdom is a stunning example in both regards.”
The game’s visuals and action will get a further boost from AMD’s new audio technology, TrueAudio. The technology will speed the process of creating deeper, richer sounds and music, which in turn will add a completely new dimension to the overall gaming experience.
Ritche Corpus, director of developer relations and alliances team, Graphics Business Unit, AMD concluded:
“AMD TrueAudio technology is a revolution for in-game audio. It frees game developers to put their unique artistic fingerprint on gaming audio in the same manner that the programmable pipeline did for graphics. We are very excited that Xaviant has adopted the technology to bring their vision to life in Lichdom.”
Lichdom is scheduled for a Summer 2014 release, exclusively on the PC.
Enjoy the following screenshots!