New Chrono Trigger patch adds new battle UI and battle pause functionalities

Square Enix has released a new patch for the Steam version of Chrono Trigger. According to the release notes, this patch adds a new battle user interface (UI) based on the look and feel of the original game, an option to select between the UI optimised for controller/keyboard mentioned above, and the current UI optimised for mouse & touch panels, and a new pause button/key that can be used during battle.

Furthermore, this patch improves the resolution of animated cut-scenes, increases the display area of animated cut-scenes, fixes instances where the game slowed down during certain scenes, and fixes other small bugs.

As always, Steam will download this patch the next time you launch its client, and below you can find its complete changelog.

Chrono Trigger Update #2 Release Notes

  • A new battle user interface (UI) has been added based on the look and feel of the original CHRONO TRIGGER.
  • An option has been added to select between the UI optimised for controller/keyboard mentioned above, and the current UI optimised for mouse & touch panels. This option appears in “settings” in the main menu.
  • The game can now be paused during battle by using the pause button on controller, or the Space bar on the keyboard.
  • Adjusted the look of playable characters on the world map to be more in-line with the original version of CHRONO TRIGGER.
  • The resolution of animated cut-scenes has been improved.
  • The display area of animated cut-scenes has been increased.
  • Fixed instances where the game slowed down during certain scenes. 
  • The Korean font has been updated.
  • Other small bugs are fixed.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email