New Assassin’s Creed 3 Details; Ubisoft wants to deliver Assassin’s Creed 3.5, not just 3.0

Some pretty interesting details about Assassin’s Creed 3 got revealed today. First and foremost, Ubisoft wants to create Assassin’s Creed 3.5 and not just 3.0. That’s exactly what Ubisoft’s Creative Director Alex Hutchinson said while unveiling the game to the press. Bold words and we’ve definitely heard them before, so it will be interesting to see whether or not Ubisoft can live up to them.
Another interesting thing is that all Assassin’s Creed teams are working on this title. Yeap, all teams (even the one behind the first Prince of Persia game) are working on this title as Ubisoft wants Assassin’s Creed 3 to appeal to newcomers but it’s also important to show existing fans that they care about them.
Ubisoft will try to make Desmond more of a hero this time around and we will make it more fun to play with him. So yeah, we are definitely looking forward to see what Ubisoft has in store for us. Let’s hope that it will push the story forward.
Assassin’s Creed 3 will also feature hunting, a feature that was also included in Red Dead Redemption. Although we don’t have a lot of details about this hunting system, we do know that animals can be skinned for rewards.
As we already know, the protagonist of this new Assassin’s Creed game is called Connor and he’ll have at his disposal lots of weapons. A dagger and tomahawk are a given for close-range combat, while a brace of pistols offer a medium-range but noisy option. Naturally, you will also gain access to the bow and arrows that were teased in both the trailer and the released screenshots.
Assassin’s Creed 3 is currently slated for an October 31st release on current generation consoles and PC and will be powered by the AnvilNext game engine.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email