Electronic Arts has announced that Need for Speed Unbound will officially release on December 2nd. In addition, the publisher has released the first official in-engine trailer for this upcoming racing game.
In Need for Speed Unbound, players will race against the clock, outsmart the cops and qualify each week for the Lakeshore’s ultimate street racing challenge, the Grand.
Here are the game’s official details.
The world is your canvas:
Bring graffiti to life with a completely new visual style, combining the latest street art with the most realistic cars ever seen in Need for Speed. Access a new toolkit full of energetic visual and sound effects, including Burst Nitrous, a new boosting element for dizzying speed.
Express yourself to the full extent of your abilities:
Go to meet-ups and show off your style with a host of items from the world’s latest fashions, including exclusive gear. Then take your machine’s style to the next level and transform it with unique wraps and cut-outs to match your legendary custom machine, take the lead in races and strike your own winning pose to stand out from the crowd.
Find freedom as it flows:
A soundtrack featuring some of the pioneering artists of the modern HipHop scene, including A$AP Rocky and AWGE, delivers an original, genre-defying selection of songs. The original music was created by French producer Brodinsky. The songs, which lean on various HIPHOP expressions from around the world, embody the underground culture itself, which is the heart of Lakeshore.
Need for Speed Unbound will be powered by the Frostbite Engine. Now what I find really ironic here is that EA did its best to hide the game’s graphics. The trailer has A LOT of cuts, making everything feel useless. I don’t want to sound pessimistic, but this does not bode well for this racer. I mean, if the devs were really proud of the game’s graphics, they’d be highlighting them (and not hiding them).
But anyway, take a look at the trailer below!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”