Our reader ‘Cristian Fabian Muñoz Isla’ has informed us about a new MK modification for Doom on skulltag/zandronum/gzdoom. According to Cristian, this mod uses an improved version of the ‘Mortal Kombat for gzdoom’ code, with some additional fixes (with regards to the camera).
In case you are unaware of, this mod allows players to play MP matches of Mortal Kombat II via Doom. It’s a clever way to overcome the fact that Midway’s classic fighting games did not allow for such a thing, so kudos to Cristian.
Even though this mod is still in progress, the basic code is done. Not only that, but the – overall – progress of this mod is faster than the old MK doom, so hopefully we’ll be getting a demo or an alpha really soon.
Cristian has also released a video, showcasing some MP action of it.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."