It appears that Monster Hunter World, while a commercial success for Capcom on the PC, has really damaged the company’s image, something that may affect its newer titles. After receiving numerous complaints from fans and at the request of the authorities, Tencent has permanently removed the game from WeGame.
WeGame stated that Monster Hunter World did “not fully comply with relevant regulatory and policy requirements”. Do note though that this may be irrelevant to the real issues of the game. As Radiichina pointed out, the gaming market in China has been grappling with issues related to the authorities’ “clean up” operation targeting apparently “inappropriate” content. As such, Monster Hunter World may have been flagged for inappropriate content and that could be the reason for its removal.
Right now, Capcom’s monster hunting title suffers from major server issues. Not only that, but as we’ve already reported, the PC version is not that well optimized (considering the previous Capcom games). It’s also worth noting that contrary to other titles, this time Capcom refused sending us a review code (I don’t think we’re blacklisted and my gut says that Capcom already knew that Monster Hunter World PC had issues that were not fixed at launch).
Furthermore, and while the game has broken three records on Steam already, it now has Mixed reviews on Valve’s distribution service (meaning that it has fallen lower than 50%). Most Steam users cite the game’s performance and server issues for their negative scores.
Let’s also not forget the fact that Capcom claimed back in January 2018 that it would delay the PC version in order to offer a ‘really great optimised PC experience.’ Well… apparently that wasn’t the case!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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delay the PC version in order to offer a ‘really great optimised PC experience.’ Well… apparently that wasn’t the case!
Well said John
And considering how well it is doing on PC it was dumb of them to not make PC a serious priority
Here’s another way to look at it, the released version IS the optimized version, so can you imagine what it was like before the “optimized” released version? lol
How many times did we hear that one? Those PR guys should do stand-up comedy…
If any company ever gets into real trouble over false advertising this should be their defense. You misunderstand, my client is not in advertising, he works for BIGPUBLISHER as an in-house comedian.
delay the game 8 month for better pc experience https://uploads.disquscdn.com/images/b9837d3d3b37cf4d6f398fce164e157b863766d445133b827e499a74204693c5.gif
As usual critics giving a hyped AAA game 90+ reviews without taking into account all the technical essentials needed for a good PC version.
Most of them didnt even played the game they just put someting fast so they get more clicks
Yeah they’re all too busy making 10 Fortnite videos/articles a day to hardly focus on any other game even if it is AAA
I don’t think these “journalist” even know what qualifies as a good PC port. I mean they were happy that a GTX 1070 was running this game at 60 fps at 1080p and called it a good port.
And what’s worse is that graphics are not of console level as capcom claimed, they are actually worse as pointed out by digital foundary and still this game can’t run properly. What a joke.
How is that? People keeps telling me how far superior the graphics are, despise the game’s producer statements about the visual parity with consoles
Watch digital foundry’s video analysis you’ll see what I’m talking about.
That video was done with NVidia which compresses textures by default.
Rollback the drivers and make the proper changes in the drivers, and it will look and run superb.
AMD still has the upper hand in performance though, at least they made proper drivers.
Get a load of this guy.. imagine running with no texture compression. You would get like 5 textures into memory.
People ? they are not people, they are chimps who don’t know what they are talking about. before the game comes out developers said it’s on par with consoles, at best it could looked just like the console version. far superior my a**.
Just tell them that bad performance and crappy DRM are alt-right dog whistles and that will spike their interest.
A game doesn’t necessarily have to “run” in order to be great. Sometimes crippling performance issues can be part of the charm. Who needs all the enamel on their teeth anyways? Stress and frustration is all just part of the PC gaming experience in 2018.
Considering the performance issues are on NVidia GPUs only due to poor drivers, and the huge amount of players playing the game.
I’m really not worried about neither the poor performance nor multi-player issues claims (As I have none of those problems either way).
The moment you kids resort to insults and assume stuff, you lose all reason.
And yes I been playing online this entire time with a group of 4 players.
Only one of the 4 players has problems with the connection, and isn’t me.
taking steam reviews at flat value is kinda dumb as hell anyway since 90% of them are people who barely played the game or are just memeing the reviews up negatively or positively.
Already said so and not only me but others said the same thing , it’s a bad port. But those crapcom apologist kept on telling us otherwise.
300 000 concurrent users on Steam are enjoying the game. Of the 13k reviews, half are negative. Clearly it’s only the minority trying to run the game on toasters who complain.
A GTX 1060 fails to maintain 60fps at high settings with 1080p let alone very high or ultra. Not to mention that textures and reflection are actually inferior to the Xbox one x version . All points to a bad port job. And if you don’t believe me go and watch digital foundry’s video analysis.
As for your enjoyment I don’t care about that, doesn’t change the fact that capcom botched the pc port.
Rollback the drivers and properly setup the settings, as NVidia not only compresses textures by default but their latest drivers have performance issues.
Game runs and looks perfectly on AMD, AMD RX 480 with a Ryzen 1600 and I’m getting stable 60FPS on High Preset, with no drops.
A GTX 1060 is a potato. Please peasants, stick to consoles.
i have gtx 970 who is similar to it since 2014, and till now playing evrything 1440p ultra 30+ fps. we dont need 60 fps.
You should have refunded the 970 when you had the chance. Maybe you got my old one…
No — 300,000 concurrent users on Steam are *running* the game. It doesn’t tell you if they’re running it for 10 minutes or 10 hours. For all you know half of them are miserable trying to get the thing to run properly or simply don’t like the game regardless.
It could be 10m concurrent users, that doesn’t mean they are enjoying it.
By that logic PUBG isn’t a broken game
This game came out, with the publisher Tencent holds all legal documents issued by government, anything they need to publish a game. 4 days later, game got banned.
I mean banned. this game is not allowed to be sold in China. No Monster Hunter, no more.
Reasons? Nobody knows. Gamers and medias all freaking out right now. It hurts gamers and game industry in China DEEPLY. It hurts. We’re not living in a reasonable society. There is no clear standard for what is okay and what is not. These government people up there could take anything away from us if they feel like it. No explaination needed.
Many Mainland China users of Steam are not exactly fans of Tencent’s WeGame platform, and some appear to believe that Monster Hunter: World‘s launch has fallen victim to a gaming turf war of sorts, with users on Weibo blaming Steam supporters for the authorities being inundated with complaints.
Sound like WeGame is another bad platform. Didn’t knew it was that bad
Wholly WOWO!!!!
Capcom needs to start hunting for positive reviews.
FFS, Capcom can’t even launch their Golden egg correctly on PC either. I fear for what the PC port of *Resident Evil 2 Remake* and *Mega man 11* will be like.
well its based on resident evil 7 engine that ran very well on pc and on consoles…so im pretty optimistic about re2 remake…as for mega man 11 the visuals looks like something a switch can manage so no worry there.
for monster hunter world it run like crap on all system anyway
my gtx 970 g1 gaming will run mega man 11 max settings 4k 60 fps.!
The game has already sold over 2 million on Steam
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If that gif was accurate the pirate trucks would be driving around the blockade while the cars crash into it.
Ture. But there is always a few pirates that doesn’t make it
They should use unreal engine 4 instead forcing Mt framework engine to look “next gen”
I think Capcom should spend less budget with the game’s optimization and use more with DRM testing.
Capcom, like Sega and others out there, know that they can get away with just tossing out a half baked and high price product. As long as it’s Japanese, it’ll sell, since weebs that are hungry for content will gladly toss away their standards first and a lot of money shortly after.
That said, who gives a toss about Tencent and China’s backwards policies.
Except that SEGA is the best publisher after Nintendo and even its PC ports have been very good; Yakuza 0 being the last example.
Best leis in the eye of the beholder, and the track record isn’t as consistent.
Nintendo doesn’t port their games to PC though.
So it’s a poor port then. That’s too bad but it doesn’t seem to be hurting sales very much. That’s too bad also. These Publishers don’t usually listen very much to complaints on the net. Money is the universal language that everyone speaks. That’s what they understand. If they won’t fix the game then don’t buy it.
Publishers don’t listen much yeah but the development team of monster hunter themselfs is incredibly dedicated to the community even if we have not heard anything from them about the graphical issue’s we can pretty much be sure about them trying to figure out fixes already.
Crapcom can’t port a game, well, worth crap.
Denuvo + Capcom crazy PC unoptimization
what more you want???
I won’t knock a game for not making China happy. But if anyone is surprised by a game that didn’t have a public or even a large scaled closed beta is having server issues, well than your expectations were too high.
That’s funny. They’ve done even worse in the past though. It’s a shame what has happened to PC Gamer.
Eh, I don’t get the anger and hatred. Runs fine for me, no crashing and no frame rate issues. Some session dropping issues with a friend, but most have gone smoothly. I’m having a blast with the game and glad they brought it to the PC.
28 hours in, I’ve had network issues, being dc’d and unable to connect to friends and such, game runs mostly alright otherwise.
Denuvo doesn’t pay!
They pulled a Rockstar and they failed, parity, full priced, delay, crap optimizations, network issues. oh well, they are tons of dumb people who buy (worst, pre-ordering) these things and defend it.
Completely different case; RE 2 Remake has been in development for PC since the beginning while MHW was only developed for PS4 and X1 specifically and THEN ported to PC. Also, keep in mind that the MH team mostly worked on DS/3DS(or PSP) in the last 12 years or so with occasional ports to Wii, Wii U and 360.
With MHW they basically had to reboot the series because the game is a Triple A game while all the others MH games were Double A games and this was the first time they ever worked on PC.
Let’s hope they get the PC help they need to fix the port.
Oh.. another Denuvo infested pile of trash with severe problems. Who didn’t see this one coming?
LOL.