Another day, another Capcom leak. As we informed you last month, Capcom plans to bring both Monster Hunter Rise and Monster Hunter Stories 2 on PC. And, according to some leaked documents, the Japanese company will release this new Monster Hunter game on the PC nine months after its Nintendo Switch release.
From the looks of it, Nintendo paid 200 million yen for limited-time exclusivity. This translates to $2 million. According to the leaked documents, Capcom can announce the PC version of Monster Hunter Rise six months after its Nintendo Switch release. Additionally, Capcom can release the game nine months after its Nintendo Switch release.
Not only that, but we have the first tech details about this upcoming PC version of Monster Hunter Rise. The game will support uncapped frameras, as well as Freesync and GSync. Moreover, it will offer proper mouse and keyboard controls. Not only that, but Capcom suggests its development team to avoid hard-coding the output resolution to 720p or 1080p, something that could have a major visual impact on the PC.
Below you can find all the first tech details about Monster Hunter Rise.
Stay tuned for more!
Monster Hunter Rise PC Tech Details
- Regarding frame rate
30FPS limit, 60FPS limit, FPS fluctuation (essentially no upper limit) option
By adding an upper limit of 144 and 165 as a bonus, it corresponds to two specifications of currently popular monitors. According to the feeling of CES held in January, it is expected that 240Hz (240FPS) monitors will become popular in the future. - Note: PC games PC games support variable refresh rate modes such as G-SYNC and Free Sync (no extra coding required)
- Monitor output resolution
Allows you to output any resolution according to your monitor / Windows environment
Do not hard-code the output resolution or limit it to 720p (Switch handheld mode) or 1080p (docking mode) - Input / output device optimization
- Key binding / customization, mouse input optimization using direct input (avoid analog stick emulation)
- UI navigation via mouse / keyboard
- Fine-tune / options for baseline graphics and video output performance
- Texture filtering, antialiasing, anisotropic filtering, shadow quality options, V-sync ON / OFF.
- The game should support full screen, window mode, and borderless window mode
- 21: 9 (ultra wide) and other graphics related support

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Pretty much what you’d expect from any basic options of a modern PC game really. Sadly Japanese developers have taken an age to give these basic PC standard features.
Basic stuff listed as a “features” – Modern PC gaming in a nutshell.
Nintendo stupidboys. RIP.
Your trash system barely has decent exclusives. The store is filled with inferior versions of multiplat indies.
Pog
Sod paying full for this when it comes out 9 months later. I know Capcom, they get greedy with their prices.
“From the looks of it, Nintendo paid 200 million yen for limited-time exclusivity. This translates to $20 million. “
https://uploads.disquscdn.com/images/25a8b781a11571c9fe5660c5af9d3a6ca6b5935bfba9d8918adb4b8a87baa8f4.png
Why perform fact checking when Reddit, the source he takes from all the time, is always right?
It’s obviously 2 million and not 20 million, fixed.
Capcom accepted 2 million dollars to make MH Rise a temporary exclusive? Talk about under valuing their property, they can easily make that amount with, like, 2 hundred thousands units sold.
We don’t know what happens behind the scene. Maybe Nintendo is going to market those games. Marketing costs millions.
We’ll see if the deal also covers marketing costs, but regardless, that’s still a pitifully low amount of money for exclusive rights over what’s essentially Capcom’s biggest IP nowadays.
The japanese value loyalty, you scratch my back I scratch yours. It isn’t just about making maximum profit for them. They value things like long history of business working together, etc. They also have a us-versus-them mentality. Anyway, point is to Capcom it probably isn’t just about “how can I make the maximum profit”, when Nintendo came to them with this there were other more esoteric parameters at work.
The japanese value loyalty, you scratch my back I scratch yours. It isn’t just about making maximum profit.
LoL japanese devs and publishers are clueless. Anyway. PC gamers will be playing the switch version at 4k on release date anyway.
This is pretty shortsided of them. They could easily make more than that by releasing it on PC at the same time. F*k Nintendo. If they weren’t so f*king backward and actually sold modern hardware instead of overprice trash their wouldn’t have to resort to this nonsense.
It will be emulated on PC in day two
So, it will be emulated 9 months minus one day after it get released on switch? Good deal Nitendu!
only idiots gonna buy that trash console..
Epic 😀
Alright homophobe.