Killzone 2 feature

Latest version of RPCS3 improves performance in SSX, Killzone 2 & 3

The team behind the best Playstation 3 emulator, RPCS3, has released a new video that highlights some of the improvements of its latest version. According to the team, the latest version of RPCS3 improves performance in SSX, Killzone 2 and Killzone 3.

Killzone 2-3 and SSX saw a large performance uplift thanks to kd-11 restructuring RPCS3’s shader cache code. In addition, the performance of the games that had very high texture upload/draw call set-up time was also improved.

Furthermore, Nekotekina also worked with Eladash to allow RPCS3 to compile PPU Modules when launching a game. This will greatly improve the user experience when running Metal Gear Solid 4 or Ninja Gaiden Sigma 2 for the first time.

You can download the latest version of RPCS3 from its official website.


RPCS3 - Improved Performance in Killzone 2-3 & SSX

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email