King's Bounty II feature

King’s Bounty II will be using Denuvo, gets E3 2021 trailer

Prime Matter has released the E3 2021 gameplay trailer for King’s Bounty II. This new turn-based RPG will come out on August 24th, and will be using the Denuvo anti-tamper tech.

King’s Bounty 2 expands upon its tactical turn-based battles to offer players a truly immersive RPG experience. Taking up the mantle of one of three heroes – each with their own unique story – players embark on a non-linear, open-world adventure across a detailed and densely-packed fantasy landscape.

Here are the game’s key features:

  • Interactive and cinematic story – Told through the lens of a highly cinematic experience, King’s Bounty 2 puts choice in players’ hands rather than their mouths. Embracing classic RPG traditions, players are frequently faced with difficult moral choices that have far-reaching consequences for the fate of the realm. But instead of hinging on simple dialogue choices, it is the players’ actions that hold the true weight.
  • Landscape matters – When players enter combat, the battlefield directly reflects the specific part of the world map that they’re traversing. This forces players to consider their surroundings before entering combat, to minimize potential risks or even try to give themselves the upper hand.
  • No more flat arenas – Realistic, volumetric battlefields are now an integral part of combat in King’s Bounty 2. Creating maximum tactical diversity, all manner of obstacles and features can be found on the combat maps, from ravines and hills to wagons and more. Every battle now has its own unique tactical advantages and disadvantages.
  • New character development system – King’s Bounty 2 gives players three characters to choose from, each with their own unique story. As they explore the realm, their stories change as they align themselves with different ideals: Strength, Art, Order, and Anarchy. Not only do these choices affect how NPCs react to them, but they also have a tangible impact on the world.
  • Unique squads – Each squad consists of wholly unique units, each with their own set of skills and visual appearance. Instead of faceless recruits, players build armies of humans, elves, trolls, and other creatures who spend the majority of their adventure fighting side-by-side, developing lasting bonds.
  • Tactical depth on the battlefield – King’s Bounty 2 introduces many new tactical features to the series, such as Line of Sight, for a deeper, richer combat experience. Surprise tactical events mid-battle will also keep players on their toes.
  • Unique blend of realism and fantasy – Experience a vast fantasy world that expertly blends beloved genre tropes with a gritty realism to ensure players remain grounded in this desperate, realm-wide struggle.

Enjoy!

King's Bounty II - Gameplay Trailer E3 2021 [HD 1080P]

13 thoughts on “King’s Bounty II will be using Denuvo, gets E3 2021 trailer”

  1. LMAO You know you’ve severely overvalued this turd of a franchise, when you think it’s worth protecting with any DRM, much less Denuvo. XD

    1. I understand the concerns about the major gameplay change, and personally, I loved the previous King’s Bounty top-down games and I really hope they don’t screw up whatever they’re trying to achieve, but Russian devs going the SJW route? I definitely can’t believe that.

      1. Not long ago, everyone was rooting for “based Poles”. But what did we get? Cyberpunk 2077. With “usual suspects” showing their faces in developer diaries. That danger-haired girl even had a Polish name, so it’s not like they brought someone from the US, for example.

        Don’t think the spread of the woke “culture” has ended. Spiteful, self-hating kids aren’t satisfied with ruining their own playground so they have to spoil the fun for others as well.

        Even though Slavic countries are harder to convert, it still happens – slowly but steadily. Globalization causes this. The SJWism spreads from big cities and universities first, where people tend to be superficial and try hard to be trendy. So they copy everything from the one and great Murica.

        I wouldn’t be surprised if those devs were fresh SJW converts.

        1. Not long ago, everyone was rooting for “based Poles”

          not long ago, everyone was rooting for “based Japan” too

          now we have Arc System Works admitting censorship of I-No and probably some of the other female characters in Guilty Gear

          capcom’s leaked company policies consisting of SJW cancer

          capcom’s sjw portrayal of Jill in the re3 remake

          square enix censoring their female characters in final fantasy and in other games

          star ocean 5 having some female characters censored

          the producer of senran kagura admitting that its getting more and more worrisome to make hot female characters

  2. Bad trailer, they are trying to sell the game with “graphics” and “story”, the game is not about that, is about turn-based tactic combat.

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