Indie Title “Warlocks” Sells Better Than Triple-A Titles “Far Cry 4” and “Assassins Creed Rogue”

ONE MORE LEVEL and Frozen District announced today that Warlocks has managed to outsell triple-A games like Far Cry 4 and Assassin’s Creed: Rogue on Steam. The success of Warlocks shows how diverse PC gaming is, and why indie developers love this particular platform.

Warlocks vs Shadows is an action/RPG brawler with pixel art, allowing you to slay monsters, explore multiple dimensions, collect loot and have fun either by yourself in a single-player story mode or with your friends in local and multi co-op or versus.

Rados?aw Ratusznik, One More Level Producer, said:

“We believe that the new name reflects better what the game really is. You play as one of warlocks, you slay hordes of shadow enemies and you can do it not only in single player but also in a co-op mode. Also there won’t be any better time for this change as the game keeps getting gamers and media attention. So we wanted to use this opportunity and give the game a new name while it’s still in Early Access.”

ONE MORE LEVEL and Frozen District have also released a new update for Warlocks, and changed its title to Warlocks vs Shadows. Here is the changelog for the key features/changes that were introduced via this latest update:

  • New music for Swamplands added
  • Knockback to Borubar’s club strike added
  • Unready option in online lobby added
  • Nerfed Pyromancer
  • Buffed third boss
  • Increased difficulty with more players in party (monsters hp +50%/player -> +70%/player)
  • Fixed occurances where it was impossible to revive a player
  • Fixed Shamaness’s curse sound effect ignoring sfx volume
  • Fixed second boss rendering in front of player
  • Steam Achievements integration

Enjoy!

Warlocks vs Shadows Steam Early Access Trailer

25 thoughts on “Indie Title “Warlocks” Sells Better Than Triple-A Titles “Far Cry 4” and “Assassins Creed Rogue””

  1. I think a lot of PC gamers have simply stopped buying Ubisoft’s glitchy, downgraded, recycled crap. Last year and this year I avoided Watch Dogs, Far Cry 4, all of the Assassin’s games and The Crew. I was excited for The Division but it’s definitely off my shopping list.

    I’m happy that this indie game is outselling Ubi’s crap.

    1. Ubisoft needs a wake up call. They claimed that watchdogs will be lead on pc and will be good, it sold over a million on pc pretty fast, but it was crap, after that and the constant lying and crappy pc version and subpar scores, people just gave up.

      They really need to get their act together both for pc and consoles the diffirence is the average console gamer is the same person who buys the most advertized destiny/cod crap that comes out.

      Division is from Massive though so there is still hope.

      1. Definitely. But, you know what? I don’t blame them. They’re making a lot of money from console gamers, apparently. As a conscientious PC gamer, though, I’m not eating the shit sandwiches they’re serving up. There’s too many good games coming out from other developers and publishers. If one day they said “We’re never making another PC port.” it wouldn’t hurt because you know they were never making any truly dedicated PC games.

        It’s a business thing and part of the numbers game. If they want to make paint-by-numbers, rehashed, recycled garbage over and over again, it’s going to bite them in the ass eventually. Music games were on the rise but they kept fishing in the same spot and eventually gamers stopped biting and the entire subgenre DIED. Ubis games are all based on the same formula so when console gamers tire of that formula then Ubi is FUCKED.

        The cultural response to Ubi from PC gamers is indicative of an inherent problem in their strategy and eventually console gamers will respond similarly to how PC gamers have: they’ll reject Ubi games wholesale. It would behoove Ubi to recognize this now and correct their current course before it’s too late.

  2. not even gonna look it up, but im assuming its way cheaper than those 60$ games its bragging to outbeat in sales.

    1. So what? Have you seen it? I don’t know what they asked for on kickstarter but I doubt the game took more than a million to make while those 60 dollar games can eat up a hundred million (including marketing).

  3. How do they even know that they outsold those games? There aren’t any official numbers by Ubisoft about how many Steam/Uplay or whatever copies got sold. If they mean, that they outsold this games over all platforms than this is really impressive. Since AC: Rouqe and Unity combined sold over 10 Million.

      1. They only released overall numbers. FC4 – 7 Million and Roque and Unity combined – 10 Million. They didn’t say how many PC copies were sold.

      1. Well if they did sell MILLIONS of copies you’d expect more people would be playing it at any given time, no?

  4. The most likely reason this game would be outselling a Triple-A title is because it costs a lot less. It may in fact be an entertaining video game, but I suspect while it has numbers in terms of units sold it doesn’t have sales in terms of currency. Still it is a really cool talking point no matter what that it could outperform a Triple-A title in any way. Now if it is selling 4.2 times better then that would be impressive to me indeed. ($14=Warlocks, $=New Triple-A). PS: I saw someone else posted the price.

  5. it’s a joke, only 40 50 reviews and in early access. sadly people buy games like dayz and h1z1 in millions

  6. good for them but it’s not hard to surpass Ubi sales based on their reputation. both FC4 and AC Rogue are good games though. i didn’t like FC4 but enjoyed Rogue.

  7. Brace for a wave of sh**ty 2D brawler games from Ubisoft, EA and Activision sometime this year or early 2016.

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