Hunter’s Moon is a total conversion that brings Quake 3’s characters & weapons to the classic Doom Engine

Modder ‘Zanieon’ has released a brand new version of his Quake III On Doom mod, Hunter’s Moon. Hunter’s Moon is a mod for Zandronum and GZDoom that consists in bringing the single-player/cooperative campaign that Quake III Arena never had.

As its description reads:

“The story continues a very, very long time after the Vadrigars and the Eternal Arenas taking the warriors out of the arenas’ endless battles to fight for the control of what have locked them there. The Temple Of The Portals is the place where everything connects, it is the universe between the universes, it is a source of unlimited and unimaginable power that even Gods want to control.”

Hunter’s Moon basically mashups the characters and weapons from Quake 3 Arena with the monsters, visuals, stages, and tech of the classic Doom games. The game features 29 characters and 14 weapons.

This latest version of Hunter’s Moon introduces five brand new abilities, and those interested can download the mod from here.

Below you can find some comparison screenshots between the old and the new sprites for some of the enemies that players will encounter in Hunter’s Moon.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email