Guerrilla Games has released a brand new update for the PC version of Horizon Zero Dawn. According to the changelog, Update 1.07 finally fixes the Anisotropic Filtering bug that all PC gamers have been experiencing.
In case you weren’t aware, the in-game AF setting was not working properly. Thankfully, there was a workaround and PC gamers could enable AF via the NVIDIA/AMD Control Panel. Still, it’s at least good that the in-game option now works as intended.
In addition, Guerrilla Games has removed the unskippable shader optimisation step when launching the game for the first time. Instead, Shaders are now pre-optimized in the game’s Main Menu. The game can also optimize the shaders dynamically now while in-game.
Unfortunately, this patch does not bring any performance improvements. And, at this point, PC gamers should not expect any major performance increases. Or at least that’s our take on this.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Horizon Zero Dawn Patch 1.07 Release Notes
Graphical Improvements
- Anisotropic Filtering now works correctly
- Removed the mandatory/unskippable shader optimisation step at first launch
- Shaders are now pre-optimised in the game’s Main Menu, but can be skipped
- The game can now also optimize Shaders dynamically in-game

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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3 months to fix AF, someone give this AAA developer an award. Once this game is fully patched someone should make a mod that removes all minorities from the game because it’s overpopulated with black and yellow NPCs in every single corner.
Quit being a duchebag.
why does that bother you?
https://media0.giphy.com/media/VT6eildjKdVWU/giphy.gif
Buying. At a discount, of course.
A 100% dicsount, yes.
LOL
still new patches? i’m lucky i havent play it yet. still waiting for the final fixes before i start playing.
Took them 7 patches to fix that, amazing dev team supported by Playstation MOBILE (LOL)
“In addition, Guerrilla Games has removed the unskippable shader optimisation”
dont you mean the porting sudio who ported the game to pc?
This has actually always been there.
what has?
The shader optimizing screen.
that wasnt the point, the point was this was ported by a 3d studio.
The resident genius strikes again lmao. You do realize Guerrilla Games is the original developer right?
yes but they didnt port it moron.
Yes they did idiot.
so when the game starts there is no logo of the porting studio?
The logo that shows up is Guerrilla Games…
Have you even played the game?
It’s hilarious that you asked me “What am I saying that is stupid?” a while back and then you constantly say stuff like this lmfao.
no i played it on ps4 and i never finished it.
“Anisotropic Filtering now works correctly”
One of the most basic settings for games on PC for untold years, and they finally get it working proper months later…What a world we live in lol.
https://uploads.disquscdn.com/images/fc7dbbec1f75c92b2399309b839010aae2be52e53bf28bab622d5c4285b5e36c.gif
Always feel so annoyed when games come out with fixes after it has been released. Most people are not still playing this game. This is why waiting to buy games works better most of the time. You get a patched finished product for cheaper. Developers are digging their own graves. Stop releasing broken, unfinished products.
haha ! nailed it bro !
people with mid range cards is the game more playable now?
and what about the stutterings?
Wow, they’re quite fast!