Hogwarts Legacy feature

Hogwarts Legacy will be using Denuvo, gets final PC requirements

Warner Bros has revealed that Hogwarts Legacy will be using the Denuvo anti-tamper tech. In addition, the publisher released the final – and more detailed – PC requirements for this title.

Going into more details, the previously recommended PC requirements are for gaming at 1080p/60fps with High Settings.

For 1440p/60fps with Ultra Settings, Warner Bros recommends using an NVIDIA GeForce RTX 2080Ti or an AMD Radeon RX6800XT with 32GB of RAM. And for 4K/Ultra/60fps, you’ll need an NVIDIA GeForce RTX3090Ti or an AMD Radeon RX 7900XT.

Hogwarts Legacy will be using Unreal Engine 4 and will support NVIDIA DLSS 3 at launch. However, there is no word yet on whether it will have any Ray Tracing effects.

Warner Bros will release the game on February 10th, 2023.

Hogwarts Legacy Final PC Requirements

Hogwarts Legacy Final PC Requirements-1Hogwarts Legacy Final PC Requirements-2

58 thoughts on “Hogwarts Legacy will be using Denuvo, gets final PC requirements”

  1. Gasp, wait, really, using Denuvo, who would have even thought that would happen, its not like WB have ever used it before

  2. As if the nonsensical amounts of diversity and gender-bending stuff wasn’t enough to keep one away, they just had to add this bit of rancid icing on the moldy cake. Thanks for giving us even less reason to get nogwarts legaycy wb!

    1. Nvidia sponsored = no FSR. There will be a FSR 2.x mod released on nexus within a hour of release and people with 1080ti’s, 5700’s/OC Vega’s will be playing at 1440p without sucker graphics settings with no problem. Copy the console settings from PS5, turn off motion blur, depth of field that suck anyways and you will be fine.

  3. The controversy around this game has been great to watch. Hilarious stuff but most importantly it shows the hypocrisy of the “progressives”.

    1. THIS!
      These kinds of games aren’t really games. They’re just like a political campaign to promote their modern world and gain votes.
      Indie and non-western devs makes great games worth playing now.
      I’m playing blasphemous and it’s awesome.

  4. This release should be good for a lot of laughs. Unreal 4 engine trying to be open world (enjoy that stutter and asset loading), 32 GB RAM recommendation (it’s shipping with a memory leak), and Denuvo on top to break it even more. For the people who actually want to play this game I suggest ISLC to at least let you get in some longer play sessions before game performance tanks, because Windows can’t handle stanby memory correctly and a memory leak combined with that is baaaaaaaaaad news.

    1. Hey thanks for the ISLC recommendation, im running i guess an ancient 2080ti so i hope this helps, i have no experience with
      ISLC guess ill watch some video tutorials.

        1. Doubt.

          Just checked on YT, a 5700 XT is doing 70+ fps at 1440p just fine it seems. Your 2080 Ti should be strutting around.

      1. 2080Ti should be more than fine for 1440p upscaling. Just watch Digital Foundry’s review, copy the PS5 settings other than AF which you can set to 16x on PC and it should run fine. ISLC is fine at 1000 polling, default 1024 min memory and half the memory you have. So 8192 if you have 16GB RAM. All those fields mean is that when you have at least 1024 in standby and less than 8192 free, the program will release Windows standby when those 2 goals are met. Poll rate just sets how fast it does it.

        Without ISLC Windows will just put all available memory in standby and games just perform worse once you hit that limit. This problem started around the Creator’s update and MS still hasn’t fixed it. ISLC is something all Windows gamers should be using tbh.

    2. You forgot the awful optimization for AMD, requesting 6800 XT compared to 2080 To and 7900 XT compared to 3090 Ti.

      Even if the game turns out to have very few bugs and great gameplay and story, it will still be a chore to play for many and an awful investment for anyone who isn’t a rabid Harry Potter fan.

      1. Aside from the reasonable 1080 Ti vs 5700 XT, I think the rest of the specs account for Unreal 4’s preference for Nvidia over AMD GPUs for whatever reason. We’ll see.

        1. Is that still true for DX12, which is the only API this game will support?

          Also, ever tried VKD3D-Proton, which translates DX12 to Vulkan?

          On Linux, I had great performance running Scorn, which is UE4 + DX12, too.

          Besides VKD3D-Proton’s d3d12 DLL, make sure to copy DXVK’s dxgi.dll to the same game.exe directory, and you should be good to go on Windows.

          1. Nah DX 12 Unreal runs just as good on AMD as Nvidia. DX 11 AMD Unreal is what sucked and that’s because AMD DX 11 CPU overhead was awful until last year.

            Native DX 12 will run better than the translation though. It’s always improving and the hit gets smaller, but native DX 12 is faster.

        2. That’s something I haven’t considered, but now that I look at benchmarks for UE4 games it’s pretty much no exception. Another question could be put here tho: Why did they not upgrade to UE5? They delayed it anyways and UE5 hasn’t been new to devs for at least an year by now.

        3. AMD is fine in DX 12 Unreal. It sucked in DX 11 but AMD’s DX 11 driver got really good in the last year. It’s almost up to Nvidia’s performance. If the game was DX 11, then even in Windows DXVK async shader compilation (make sure you create the dxvk.conf file to use async in the async branch) might be faster than both. It’s better in something like Jedi Fallen Order than both vendors drivers. Non async stutters more due to shader compilation.

          Since it’s DX 12, DX 12 is the way to go for everyone that has access to it.

      2. Game probably doesn’t have FSR due to a payment from Nvidia. A FSR mod that uses the DSR setting in game will be out in a hour on Nexus. Waste of money form Nvidia and if you think the game will magically run badly on the same GPU hardware family that the consoles use, you have bought the hype.

        Just don’t use any Nvidia settings. Use the PS5 settings that Digital Foundry will show you. Most of the time the Nvidia settings look worse anyways. Example HBAO+ in Spiderman. It darkens the wrong things because the game was designed around the studios AO.

    1. Pretty sure pirates are laughing at this release. Every Unreal 4 engine release atm is broken at launch. Playing them day 1 is just stupid at this point.

        1. That guy is just an average troll. They thrive on negative attention. Probably gets no attention in the real world.

  5. Another game using this god forsaken Draconian DRM
    Just Like COVID-19, It Infect lot of Games and attract publishers to use it.

  6. Quite the next generation for modernity I suppose. Won’t be long when you’ve to pay for denuvo than actual game.

    1. Wouldn’t that be interested, Denuvo becomes a launcher you have to sub to in order to play a game that is “secured” by it. At this point in that rediculous notion I just typed could be a possibility.

      1. Hahaa! In the not too distant future brother. I can already see that. All these anticonsumer practices will benefit these corpos good. Look at ubisoft now.

  7. Feel bad for all the people that wanted to play this game. Denuvo will do that to you. But what y y’all should do is stop buying these games at launch. Let them sweat and suffer for those sales targets for week 1-3 . Because it’s never going to change.

    1. Excellent advice but it’s never happened and never will by the majority. Most gamers just don’t have enough self-control to wait.

      1. Yep, it’s like that with just about everything in the world that requires a mass Exodus. Well, I tried ?

      2. no dude, MOST gamers don’t care. Only very little minority of people visits gaming sites and even know what denuvo is. Vast majority of people simply dosn’t care, they see title or nice cover they buy it and thats that. Thats why crying and b*ching online will never change anything and never did. Also it has been proven that denuvo is doing its job and titles using it have higher initial sales so its not going anywhere no matter what we do.

    2. I always wait for the first sale of a game to buy it, which happen about 1 month post release. Better price smoother game, win win.

    1. This 16-32GB ram requirements made my cousin newly bought gaming laptop look like low end pc which have 4GB Nvidia GTX 1650 and 6 core AMD processor

      1. Thats probably fine to play at 720p or 768p, so no loss for your cousin in this regard because I built my nephew a PC with Pentium G4560 with RX560D and its still great to use to play modern games, like Batman Arkham Trilogy + Origin, Crash Trilogy, Crash 4, Spyro Trilogy, Fenix, A$s Creed before valhalla, at 768p30 just fine. Even Spiderman Remastered still playable with low setting and FSR 2. It have 16 GB of DDR4 2133 Mhz RAM from my previous setup though

  8. I hope the requirements are high due to the “ultra” settings. At “high” with DLSS enabled maybe it could run more easily

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