Final Fantasy XVI will release in a couple of days, exclusively on PS5. However, the game’s producer Yoshi-P has shared some details about its PC version. And yes, Final Fantasy 16 will be officially coming to PC at a later date.
In a recent livestream, Yoshi-P claimed that the development team wanted to make a PC version, but couldn’t create an experience with seamless loading in time for launch.
Yoshi-P has also previously stated that the PC version won’t come out in under six months, as the dev team wants to provide a polished PC version.
Now the real reason behind this PC delay is quite obvious. Basically, it’s a combination of the exclusivity deal with Sony, money, manpower and time.
First of all, it’s no secret that Sony has signed a deal with Square Enix for this FF game. In fact, Yoshi-P claimed that Sony’s engineers have helped the team during its development. Therefore, it’s understandable why Sony wants this game to be timed-exclusive on its platform. And yes, Yoshi-P would never admit something like that in a livestream. You can’t expect the man to completely destroy his entire career just to satisfy you.
Since Sony signed this deal with Square Enix, the dev team has focused all of its resources on the PS5 version. Once the console version is out, the team will shift focus to the PC version.
Now I know that some people may have misinterpreted Yoshi-P’s comments. His comments are more likely related to time constraints and not to the super-duper-wow power of PS5’s SSD. In short, I don’t believe he’s claiming that the PS5 SSD is the reason behind this PC delay. From the looks of it, the team can only focus on one platform. And that platform, right now, is the PS5.
In short, FF XVI is not on PC at launch because the devs do not have the manpower or time to develop both the PC and PS5 versions. And since Sony has signed a deal, they are simply focusing on PS5. And, that’s fine, provided the PC version is properly optimized when it comes out!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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oh man no need to be jealous final fantasty 16 boots up in just 3 seconds on my ps5
Why would he be jealous of a brick with no games?
Your fantasy version should boot in 0 seconds since it hasn’t even been released yet …..
no man i’m talking about the demo
Forspoken: exists
Yoshi-P: i am going to pretend i didnt see that
Obviously they want to make PC version good. This game demands mods. And having already seen the goodness with FFVII remake, devs make sure Benedikta will get some love.
This article is breaking news… of 3 years ago.
No loading screen for world empty like void, and dead brain NPC that are limited to 3 anmiations loops and actions.
People need to stop D-riding Yoshi-P.
A decade ago Yoshi-P talked smack cause the real ffxiv had seamless loading within the same type of zones, now he is doing exactly what he clowned Tanaka (the real creator of ffxiv) for doing. Yoshi-P just needs to go away.
Hey, there is an amazing RE4R mod on Nexus
Ada Wong Voice Replacement Mod 😉
Sweet mother of god, finally.
I didn’t have an issue with her voice. She sounded like she was supposed too. Asian american chick. Seemed fitting
Me neither. People are whining over nothing these days.
It’s not like that Sirona disaster on Hogwarts Legacy. In that case I wouldn’t touch the game without a mod.
She barely emotes, it’s not really her voice, it’s that she is just not a standout voice actress, needs to learn how to emote, the real Ada voice actress acted much better.
It’s all basically exclusivity money. Anything else is complete bs. As if the game which was made on PC’s would have trouble with loading on a pc LOL
The PS5 is nothing more then a locked down pc itself. It’s laughable how Sony likes to act like it has magic hardware in it
Don’t you just love when they sh*t in your eggs and tell you it’s soy sauce. Disgusting either way.
To be fair, he said seamless loading, as in no obvious loading screens.
That being said, of course such a loading process is also possible on PC, even without DirectStorage, however in this case it was Sony’s own engineers who helped on the technical side of things for the PS5 version, whereas Square Enix will most likely do the PC port on its own.
Let’s see how that will turn out for us…
The problem is without DirectStorage the PC always has an extra step. On a PC you can’t load directly to VRAM, you have to load from storage to system RAM and then from system RAM to VRAM …. That was basically true with last gen consoles too which is how they were able to get such good graphics and gameplay out of much weaker hardware.
Actually DirectStorage has been a major disappointment because Microsoft seems to be dragging their feet getting it implemented likely because it competes against the Series X sales for the first 2-3 years. So it’s been intentionally delayed until Series X sales fall off naturally
AFAIK, Forspoken already shipped with DirectStorage 1.1, which is the first version that added support for GPU decompression of assets.
However, depending on the GPU, this could have an impact on the game’s performance, since GPU decompression causes additional burden.
Contrary, the PS5 has dedicated hardware for this task.
Couple that with the fact that the PS5’s APU allows for zero-copy access between the CPU & GPU part, which is not possible with discreete GPUs.
All of the above means that a PC port needs extra care from the porting team, which Japanese developers are not really renowned for…
Yoshi-P is a liar, I don’t ever believe a word that comes out of his mouth.
Hey John look at this amazing RE4R
Ada Wong Voice Replacement Mod
https://www.nexusmods.com/residentevil42023/mods/1365?tab=description
Dont worry John, soon you will be able post 8k screenshot from this game that no one cares about .
Sony paid them “shut the fk up” money. And they took it.
So now I won’t feel bad when I pirate it on PC. Clearly, they could do without my money if they were so willing to take Sony’s…
lol yeah, Sony paid them for your copy of it 😉
Japanese devs are lying lowlifes. Just say Sony paid you off.
“it is delayed because uh…it’s not finished yet on PC, takes time on PC”
-but you developed the game on a PC? and why was Forspoken released on PC on launch then?
“no understand…english vewy difficult…I will make offer…instead of game, we offer used panties from vending machine..great smell”
-that’s disgusting
“no no, is top qwality, great reference model for Japanese anime”
Yoshi-P is a liar, I said it before and I’ll say it again. Square-Enix needs to drop Yoshida Naoki like he is a hot potato, him and the new SE president, both fired, then we can work on making Square-Enix great again.
Just a bullshit excuses Sony has ordered him to say. Nothing more. Technically the game is far from impressive and doesn’t look modern next gen title at all.
There isn’t a single Final Fantasy in the existence which has in depth open world, living world. They all have static npcs with no AI. They repeat few animations and you can sometimes speak to them and they repeat one line. I really doubt this will be any different world building wise since SE cannot build alive worlds, they lack imagination and creativity in that regard.
And those types of games are excellent for Playstation since they demand a lot less, static world.
Sure, buddy.
The real reason:
https://media2.giphy.com/media/3jl1auTOXwxqRLPoXW/giphy-downsized-small.mp4
Reasons why I miss devs like Cliff Blizinski because he’s very straightforward regarding stuff like this. Not because his games are good tho as they are mostly trash but because people like him are honest. Just freaking tell everyone that it’s due to exclusivity money. FF16 is literally a dumbed-down DMC 5, there’s nothing special about the combat to the point that it actually requires a 18nm TLC 3D NAND with DRAM on a PCIe gen 4 SSD (the PS5 wd black ssd) lmao. The game IS NOT an open-world too, just specific levels selection like SOP:FFO or Nioh 2. FF16 definitely doesn’t benefit much from an SSD other than “no loading screens”, although the level-selecting in the FF16 demo already felt like a loading screen to me, but they probably couldn’t optimize it due to incompetences.
Oh please, CliffyB lied through his teeth back in the day as well. His excuse for Gears 2 not coming to PC was smear high end PC gamers as pirates.
When he came crawling back to PC to market Lawbreakers he apologised for his BS.
dsogaming(dot)com/news/cliffyb-admits-he-was-wrong-about-criticizing-pc-gamers-admits-pc-to-be-the-superior-platform/
The real reason why Gears 2 didn’t come to PC likely would’ve been publisher MS pulling away from PC games as a whole to focus their gaming efforts solely on then booming Xbox console during the 360’s heyday. The closure of PC game focused 1st party studios, Aces Game Studio and Ensemble (MS Flight Sim and Age of Empires respectively) is evidence of that.
At least someone with some common fücking sense here!
The polished PC version excuse. Really theyre just hoping the game has a good reception on PS5 and PC gamers that also own a PS5 double dip. And also they get to release the same game twice half a year or more apart and charge full price for it both times.
Captain Obvious strikes again!
I had the opportunity to play the demo at a friend’s house. I liked it. The game is unapologetically European.
hahahah PC beggars at it again.