Ubisoft has revealed the official PC system requirements for Immortals: Fenyx Rising. The game promises to run on a wide range of PC configurations, something that will please a lot of PC gamers. Furthermore, Ubisoft has also shared some of the tech features that the PC version will support.
As Ubisoft stated, the game will support Advanced Geometry Culling, Multithreading, and Tiled Rendering. Furthermore, the team promises to implement further optimizations down the line. Sadly, and contrary to the latest Ubisoft games, Immortals: Fenyx Rising will support DX11 and not DX12.
For gaming at 1440p with 60fps on Very High settings, Ubisoft recommends using an Intel Core i7 8700K or AMD Ryzen 5 3600X with 16GB of RAM. Ubisoft also recommends using an NVIDIA RTX2070 Super or an AMD RX 5700.
Immortals Fenyx Rising will release on December 3rd!
Thanks NGON

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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yuck
Imagine needing a 8700k, 16Gb of RAM and an RTX 2070 to get 4K/30 on a cartoonish crap… Zelda BoTW which looks better and has awesome physics can be emulated at 4K/30 with a more modest system
In BotW you can’t see any tree/grass and overal blurry textures 20feet away from your character, thats not a good comparison. I would use Genshin Impact instead wich looks similar if not better than this and i can run it at 4K@60fps maxed on a 2060Super and still uses like 75% of the GPU for that.
And how about stop talking sh*t ? No trees and grass in BoTW are you mentally ill or just blind ? Not only there are trees and grass but they can also react to everything in the environment and the player’s behavior, they sway when there is wind, you can set them on fire, and you can cut the trees and even the grass, i don’t think you can do half of these things in a Ubisoft game https://uploads.disquscdn.com/images/f39e1c6199e5b4ce2734b555dbe9374d64236c790847a52d3651d53aae84ba0c.jpg https://uploads.disquscdn.com/images/40fe49329a68a51caaff9785c2db32556e4a99f076eae5e75da07e04e63540a3.jpg https://uploads.disquscdn.com/images/745ecc277886c20f68d400e26037b27d824854567fa680735d927e054ed68628.jpg https://uploads.disquscdn.com/images/440cf58f2c1d29327cc9a7f537f1c787458ca5fa743c5c1c56f3b9c39541436a.jpg https://uploads.disquscdn.com/images/b675f9078b83d6d4ca2006614c7a7ef21cc90598126933dddbd500677d1441ba.jpg
Oh look! a Nintendo child fanboy, how cute. You proove me nothing, it still looks like crap, grass dissapear at 20feet from Link, textures are super low-res and distant trees are 2D. I played it too at 4k with mods and it shows the limitations for being made for a very low end machine from 2013 everytime. And those fog intensive shots to mask all those limitations LMAO.
Relax my boy, Genshin Impact have all those physics you mentioned have 10 times better drawn distances, complex models and textures//effects, and still performs similar if not better.
The point is to prove that you are wrong, there is grass and there are trees, my bad if you’re blind.
Note that this is the first Nintendo game i play in more than 12 years, calling me a Nintendo fan boy is a bit easy, and i don’t care about your online chinese crap
https://uploads.disquscdn.com/images/5b4e78289d94fe9a9c9976738e249b693dcb9995b2a6034ea2c5aaa557ca9e4e.jpg https://uploads.disquscdn.com/images/e1813f94e026260ce955adfc824046db4d66aca611c986770fdc9d5d3e53e5df.jpg https://uploads.disquscdn.com/images/70419a86b1add49fb2a810cbd5c15c3c80789c035f3669a9a4b402adfc153e0f.jpg https://uploads.disquscdn.com/images/5eed02f0f20e2e520d28f763362ec4e4c9de3470ac53fccbc1e0c6acd96436ec.jpg https://uploads.disquscdn.com/images/15b31e2290ce242dfa1c6ba9fc955e77241fefe25adb0e2de641fab66764dc27.jpg
8700k is entry level now… base line is i7-10700f going forward.
Yep obvious, but just look at the game, i don’t think it will need that to run properly at 4K if the devs cared about optimizing it, it’s Ubi after all
Yep, those seems absurdly high specs, more then RDR2 by what I see XD
a AA game from ubisoft, interesting.
More of that Ubisoft “optimization” it seems.
Ya, I don’t think I’ll meet even the most basic of requirement. Buying it. F**k this trash.
I see they already factoring in by default the DANUVO and online only overhead in the requirements.
Ubishaft has clearly been hard at work when it comes to cutting corners on optimization, cuz ‘next gen’. I might add, these are the same sleazebags who gave us the infamous ‘cinematic 30 fps’ punch line.
4K 30fps? They are not serious, I will stick to 2k 60fps
Throw that garbage called Anvil next and make better engine or use snowdrop/dunia as your main engine…
Funny to see how Ubisoft tell us we need higher CPU power at 4k30 than 1080@60 in every game.
why do you need more powerful CPU as you go up? At higher resolution, GPU bound, correct?