Senua's Saga Hellblade II new feature-fixed

Senua’s Saga: Hellblade 2 will run with 60fps only on PC

Senua’s Saga: Hellblade II is one of the most anticipated games of 2024. And, from the looks of it, this new Unreal Engine 5-powered game will be able to run with 60fps only on PC.

The Verge’s Tom Warren claimed that the Xbox Series X|S version of Hellblade 2 will be locked at 30fps. As such, the only platform that will be able to run the game with 60fps – or even more – is the PC.

That’s a similar situation with Dragon’s Dogma 2. Capcom’s title is able to achieve 60fps – and more via DLSS 3 – only on PC. Its console versions struggle to hit 30fps, with the framerate dropping even to 23-25fps in big cities.

This shouldn’t of course surprise us. Senua’s Saga: Hellblade II will be most likely using both Nanite and Lumen. And, in order to push its next-gen visuals, the Xbox consoles will only be able to provide a 30fps experience. This is something we’ll be, most likely, witnessing in a lot of future games.

Senua’s Saga: Hellblade II will be released on May 21st. For what it’s worth, Microsoft hasn’t shared its PC system requirements as of yet. However, we do know that Hellblade 2 will hit both Microsoft Store and Steam.

Since I liked the first Hellblade game, I’m really looking forward to its sequel. From what I’ve seen, Senua’s Saga will be similar to it. Its combat also appears to be similar, with Senua fighting one enemy at a time.

Enjoy and stay tuned for more!

46 thoughts on “Senua’s Saga: Hellblade 2 will run with 60fps only on PC”

  1. I wonder if itll also eventually feature fsr3 on the console. 30 fps to 60 fps with frame gen was brutal to the image quality on my steam deck when I tried it in Infinite Wealth but I feel like the Series X should be more capable than that.

    1. Oh Lord I hope not. I briefly tried FSR3 to generate 60FPS from 30, and it was some of the worst input lag I’ve ever experienced in my life.

      1. Its definitely noticeable but I thought it would be fine for a turn based game lol or that it would work better if its was more properly tuned.

        1. It’s not just the input lag that’s the issue, but also the image artifacts. AMD themselves strongly recommend using it only when you can achieve a minimum of 55FPS. When I tested it with a base line of 60FPS it did a pretty good job of generating frames and there was barely any input lag. FSR3.1 is looking much better too, so hopefully we get more games (on PC and console) supporting the new version in the near future.

          1. maybe in a few years we’ll be able to see miracles in upscaling. Things like upscaling from 360/480p and even from 24/30fps outputs.

  2. Schizophrenia simulator with horse teeth strong woman ….so much anticipation …I’m soying out !

        1. Nice man, I myself got my scrawny butt back into the gym this week to get on the path of making gainz. Been focusing on cardio for a few months prior to lower my cholesterol levels and increase my endurance.

          We’re all going to make it, brahs! 💪

        2. Nice man, I myself got my scrawny butt back into the gym this week to get on the path of making gainz. Been focusing on cardio for a few months prior to lower my cholesterol levels and increase my endurance.

          We’re all going to make it, brahs! 💪

    1. Console capabilites are always getting hyped beyond belief pre-launch, since their potential customers are usually clueless, at least technically.

  3. What a fantastic resource! The articles are meticulously crafted, offering a perfect balance of depth and accessibility. I always walk away having gained new understanding. My sincere appreciation to the team behind this outstanding website.

  4. What resolution though? If that’s talking about 1080p how pitiful is that? So I’m assuming either 2k or 4k. Never bothered w this series.

  5. The combat looks slow as well to fit the “cinematic” feel of 30FPS. Check out some of the new footage on youtube or wherever else, it’s like Senua’s wading through molasses. This quote from the combat director confirms that it’s intentional (quote taken from a new gamesradar article, emphasis mine):

    “Mo-cap is completely different. However we want to stage combat in-engine, we can film that exactly on the stage and there is no retouch at all. That’s what we strive for, to give a cinematic feel to our combat – creating combat in the same way that the narrative team creates its cinematics.”

    As a side note, I picked up Nioh 2 a few days ago from the March Humble Choice bundle, and I’ve been having a ton of fun with it. It’s like the polar opposite Hellblade as it’s a game first, movie last. The biggest focus is on the fast-paced engaging combat. Sure it’s got cinematics too, but they’re not that long and only exist to give the players a break and provide some sort of story. Sure, the graphics suck, but the art direction somewhat makes up for it and the gameplay way more than makes up for it as well.

    I’ll probably check out Hellblade 2 on gamepass sometime in the future when I build a new PC for benchmarking purposes, and because I kind of liked the first one for its trippy binaural audio. With that said, I’d rather we get a hundred more gameplay focused games like Nioh than another pretentious work of cinematic slop that Hellblade 2 is shaping up to be. Good graphics and gameplay don’t have to be mutually exclusive!

    1. The loot in the Nioh games is too much. It just becomes monotonous and I just stop caring about upgrading. You have to clean your inventory out all the time.

      1. Yeah I’m not a huge fan of the excessive loot drops, but at least there are ways to make it less of a headache, such as locking items that you don’t want to get rid of, then pressing the “select all” button to select everything else to offer up all at once.

    2. You might like Wo Long: Fallen Dynasty. But it has pronouns in the character creator and the choose a body type stuff in it.

    3. Agreed. Nioh 2 has one of the best combat systems I’ve seen – it just does a really bad job of explaining it, to the extent of not mentioning that there is a full animation cancelling mechanic based around guarding, item usage and yokai abilities.

      Once you get the feel for stance switching and flux, unlock a bunch of weapon skills and figure out the cancelling, it plays like a soulslike with the speed and offensive capabilities of DMC.

    4. i loved the first Nioh, then Sekiro dropped
      after having a blast with Sekiro, Elden Ring & Nioh gameplay felt so outdated and clunky to me
      FromSoftware struck gold with Sekiro’s Combat System and for them to go back at making a game with dodge and roll combat is lazy
      Elden Ring is too vast yet too shallow, the difficulty in that game can be summed with one line: having difficulty beating someone? grind level up your health and other attack stats and retry, it’s so stupid, hours wasted just to purchase a higher number level

    1. Ah i see you are a man of culture and subscribe to the theory that most of these celebrities are actually trans.

        1. Not really it is a theory, you don’t have definitive proof, just rumours and hearsay. I’m not even dismissing the theory, just stating that it is a theory.

    1. Even if it would be ported one day, note that the CPU performance increased only marginally on the PS5 Pro model, thus it would still likely run into CPU bottlenecks when trying to reach 60 FPS on UE5 games.

  6. so glad I didn’t bother with this new “next gen” console generation. games all running at 30fps is just sad aF

    1. Note though that this game is officially not going to be released on the PS5, and the upcoming refresh of the Xbox Series X won’t bring any performance improvements, because it will continue to make use of the exact same AMD APU.

      Of course, with how bleak the future is looking for Microsoft’s Xbox brand right now, a port of even their AAA games to Sony’s console is not out of the question anymore…

  7. Mental Illness simulator that can’t even deliver basic 60fps with “NEXT GEN” hardware
    Ninja Theory wasted a decade building 2 games nobody asked or cares about

  8. If you bother, just watch a playthrough, this game is a waste of energy resources, your GPU deserves better.

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