Halo Infinite new feature

Halo Infinite’s latest patch prevents owners of GPUs with less than 4GB of VRAM to play the game

343 Industries has recently released a new patch for Halo: Infinite that prevents PC gamers of specific GPUs to launch it. So, if you have a GPU that has less than 4GB of VRAM, you should know that you can no longer play the game. Yes, even if previously you were able to, the game’s latest update will prevent you from even starting it.

In theory, owners of the GTX1060 3GB will be the ones that will mainly experience this issue. After all, that particular GPU is more powerful than the minimum required GPU that 343 Industries has listed.

Now in case you haven’t been paying attention, Halo: Infinite’s recent update also added the promised ray-traced shadows. Unfortunately, though, these RT shadows are as underwhelming as they can get.

Halo Infinite Ray Tracing Confirmed

Anyway, this is mainly a PSA to let you know about this restriction. So, before purchasing its single-player campaign, you should make sure that your GPU has enough VRAM!

45 thoughts on “Halo Infinite’s latest patch prevents owners of GPUs with less than 4GB of VRAM to play the game”

  1. Halo infinite barely have a decent playerbase. Now they are getting rid off more players. Way to go, genius move by 343 industries

      1. Have these guys made anything of note? For a game company that has been around since 2007 I have a hard time recalling any game that they have made.

  2. That is beyond studid. Like COH 3 blocking anyone with VRAM below 16GB to play with the highest quality textures, eventhough my 12GB gpu can run them just fine.

    Stop juding what VRAM can possibly do developers, you obviously suck at it.

    1. Amd sponsored title, amd knows its their only advantage over nvidia(nvidia series 3000 vs amd 6000)are that they have more vram so they make sure the game they sponsor bloat vram usage on max textures settings.

      1. That’s a seriously deranged take. Except for raytracing the 6000 series was better than the equivalenty priced 3000 series in every way.

    2. So I guess that’s why the latest season is 100% Borked on the Steam Deck. I mean, I have boosted the VRAM in the Bios to 4 gigs, but still nothing works.

      1. Nice to see another fellow around here!

        And no, the latest season is borked on the stable branch of Proton because 343 has changed the DX12 implementation yet again.

        In particular:

        “Implement ExecuteIndirect multi-dispatch indirect with state changes”

        BTW, here’s the commit comment by the developer who implemented this feature:

        “Works around Halo Infinite using even more esoteric D3D12 features.
        The game sure likes to troll us … :’)”

        Anyway, it’s already fixed by “GE-Proton7-51”, so just google it & add it to your Steam Deck, and Halo Infinite works again.

    3. They get paid to make you upgrade because hardware sales are in a slump. It’s why most ports are bad. So you need to buy more expensive. Never buy games. Get all hardware used. F jews

          1. That is bizarre, so the desktop 980 only had 4 GB of RAM, but the laptop versions 8 GB.

          2. I didn’t know the desktop versions only had 4 gigs, just as you said it’s really bizarre that the mobile versions had more vram than the desktop counterparts.

      1. The most braindead take I’ve ever read. Literally every live service game proved that software sells way more than hardware. People will buy better hardware regardless.

    1. “do you even English?” …. sounds like you are talking to yourself and you just aren’t aware how poor your own English is

    2. All you needed to do was to politely state that the title should say “… VRAM from playing the game” to be in good English.

    1. Minimum specs are just ballpark estimations of what hardware the developer ‘guarantees’ can run the game in a playable state. Doesn’t mean anything below won’t run the game (it just won’t run well enough to be deemed playable). For example, 1050 2GB can run the game at low settings 1080p@30 FPS.

      1. Exactly. My card (970 GTX) is below minimum spec for Elden Ring, but it plays it well enough. I don’t keep an FPS meter up but I never had any issues with stuttering or lag. On the other side of the coin, Cyberjank was borderline unplayable and it’s above the minimum specs for that piece of trash.

  3. Ah, yes, “modern gaming”. Where the game you “buy” today, is not the game you’re “renting” tomorrow.

    Well done, MS, and you wonder why people cringe at you taking over Activision. ?

  4. Ah, yes, “modern gaming”. Where the game you “buy” today, is not the game you’re “renting” tomorrow.

    Well done, MS, and you wonder why people cringe at you taking over Activision. ?

  5. There was a 6GB version of the GTX1060 available back then, for around $50 more. I remember when virtually everyone said that the extra 3GB was not worth it. I guess it was now if you want to play this game lol.

  6. former halo fan here…right around or near the exact moment 343 touched halo it turned to sh*t in my eyes…best thing MS can do is strip these fools of anything to do with ANYTHING to do with halo.

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