Half Life Alyx feature

Half-Life: Alyx has been officially announced, first details, screenshots and gameplay trailer

And the time has finally come. Valve has officially revealed its new Half-Life VR game, Half-Life: Alyx. The company unveiled the first details about it, as well as its first screenshots. Furthermore, you can find below its debut gameplay trailer.

Half-Life: Alyx is set in the 20 year time gap between Half-Life and Half-Life 2. The game will be using Source 2 Engine and will feature a single-player, story-driven linear FPS campaign. The game will also heavily utilize physics and will include a physical player body.

As Valve noted, Half-Life: Alyx is a new full-length game built from the ground up by Valve for virtual reality.

As the game’s description reads:

“Immerse yourself in deep environmental interactions, puzzle solving, world exploration, and visceral combat.

Lean to aim around a broken wall and under a Barnacle to make an impossible shot. Rummage through shelves to find a healing syringe and some shotgun shells. Manipulate tools to hack alien interfaces. Toss a bottle through a window to distract an enemy. Rip a Headcrab off your face and throw it at a Combine soldier.”

Last but not least, a set of Source 2 tools for building new environments will ship with the game. These tools will enableany player to build and contribute new environments for the community to enjoy.

Half-Life Alyx will come out in March 2020.


Half-Life: Alyx Announcement Trailer

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email