Codemasters today released a new video combining both dramatic live action and stunning in-game footage of two 592bhp McLaren MP4-12cs racing at the world famous Brands Hatch circuit. GRID 2 is the long-awaited sequel to the BAFTA-award winning GRID, and is set to release this Summer for X360, PS3 and PC. Oh, and it won’t feature any cockpit you, but you knew already knew that.
The video, part one of a series of three, follows the fortunes of Chris Harris, motoring journalist and regular contributor to YouTube’s DRIVE channel, who has joined together with Codemasters to provide insight into car handling and vehicle selection for the game. In the video, Chris throws his McLaren around the famous circuit in pursuit of McLaren test driver Mat Jackson and uses in-game expertise from GRID 2 and Codemasters staff to gain the advantage.
The video shows how Brands Hatch is created in-game and features stunning real life footage of the stunning McLarens power-sliding around some of the most iconic corners in racing.
Chris Harris said:
“I’m thoroughly enjoying working on these videos for GRID 2, and adding a few pointers to help develop the handling on some of the key cars in the game. It’s a great opportunity to explore the ever-closer relationship between real driving and the virtual world. As someone who spends so much time in the latest supercars, it’s been fascinating seeing the intricacies of the Codemasters development process used to create these virtual machines, and the accuracy of the results is mind-bending!”
Brands Hatch is just one of GRID 2’s beautifully realised locations. Across three continents, players will travel the world, racing at diverse and dramatic environments including licensed tracks like Yas Marinas in Abu Dhabi and Austria’s Red Bull Ring, street circuits in Paris and Chicago and stunning open road environments including the sun-kissed California Coast and dangerous Japanese mountain roads plus many more.
Codemasters has also released some new screenshots that can be viewed below.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email