In an interview with Wired, Rod Fergusson, studio head at The Coalition, confirmed that Gears 5 (Gears of War 5) is built from the ground up for the PC. As such, Fergusson claims that PC gamers will be able to take advantage of all the types of different PC optimisation options they can have.
Truth be told, Gears of War 4 was one of the most optimized PC games of 2016, so we aren’t really surprised by this statement. Moreover, Fergusson stated that the game can run with 120fps even in its current early stage.
As Fergusson told Wired:
“Having a game that we’re building from the ground up for PC [means players] will be able to take advantage of all the types of different PC optimisation options you can have. You’ll be able to max it to quite high. It’s still reasonably early, but we can usually get to 120fps. It’s obviously going to matter what hardware you’re using to get that – but it’ll be able to scale up that high, [if] the hardware can push it.”
Gears 5 is currently planned for a 2019 release!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”