Free to play strategy card game, The Elder Scrolls: Legends, is now available on Steam

Bethesda has announced the release of its free-to-play strategy card game, The Elder Scrolls Legends, on Steam. As its title suggests, The Elder Scrolls Legends is based on the world and lore of the award-winning Elder Scrolls series.

In this new free-to-play card title, gamers can play for hours or minutes across many game modes that are easy to learn but challenging to master.

The Elder Scrolls Legends features a Story mode that provides hours of solo gameplay in which you’ll earn new Legends cards, decks, and packs.

Players can upgrade certain cards in Legends by winning games with decks that contain them, level up their cards to improve their decks, give them more flexibility, and tailor them to their play style.

Those interested can download the game from Steam.

Enjoy!

Bethesda Showcase (2016) - The Elder Scrolls Legends Presentation

12 thoughts on “Free to play strategy card game, The Elder Scrolls: Legends, is now available on Steam”

      1. I doubt it, as this is just another Hearthstone ripoff; Scrolls was announced in 2011 & launched in 2013, whereas Hearthstone was launched in 2014.

        “Scrolls” was exclusively about ZeniMax throwing a fit over someone using the word “scrolls” right around the launch of Skyrim, as with “Prey” For The Gods.

      2. These big corporate companies are like a child not playing with a toy they don’t like. Someone picks it up and suddenly they want it and its their favourite.

  1. pathetic bethesda copying CDPR
    so that’s what hot these days? arena shooter moba’s and card games?
    the hell is wrong with this industry…

    1. “pathetic bethesda copying CDPR Blizzard”

      Fixed. Also, nothing new; Blizzard copies everyone else, & then everyone else copies Blizzard. As for the MOBAs; thank Valve for hiring IceFrog to make that DOTA sequel….. Not to mention the ridiculous profits they’re generating from the eSports portion of it.

      Good old suits ^^

      1. heartstone was always $hit, Gwent was actually good (in-game version, without all the added $hit) but it captured the hearts of the casual fanbase who just wants to play something on their mobile phone

        as for dota.. valve is only taking 25% of the compendium related purchases into the prize pool, the rest of the profit… is clean profit (after taxes ofc)

        yeah i’m grateful for dota, but considering the very same thing that ruined CSGO and TF2 is now ruining dota
        which is to say too much focus on cosmetics and not enough focus on new content
        and of course the inhabitants (Russians, kids, players who feed/flame others)
        not that the original WC3 dota was any better, but valve is making some serious money effortless off ripping people off with those “Vegas chests” so people have to buy plenty of them in order to get what they want instead of paying for it

        and all the new policies making those “treasures” untradeable” so it doesn’t matter if you support the event, you still can’t sell back all the worthless junk from the said chests

        to sum it shortly, game companies print money without effort or quality
        they just do, off people’s gullible addiction and “masked” Esport support

        1. Point being, Elder Scrolls: Legends is a Hearthstone ripoff, not a Gwent ripoff. Gwent is just CDPR “copying” Hearthstone.

          But yeah, Blizzard goes out of their way to purposefully destroy their games after a while, whereas Valve just placidly abandons them once they get bored.

          Not that either company ever wants to stop making money off of their games, of course.

          1. yep, both are very similar companies
            where avarice rules over logic, sadly their fanboys defend their BS “business practices” and the money machine keeps on going

            it’s a cancer that’s been growing throughout the years, the fee2pay market and now it’s in every AAA 60$ game too
            with big buzzwords like “Esports” and “competative”
            no longer we’ll see gems like Warcraft 3 or half life 2, those days are long gone
            what we have, is a huge pile of electronic $hite and shiny hats for a price of a AAA game, even games with a very promising premise like escape from tarkov have been reduced to MMO “survival” early access which basiclly trashes every bit of charm the game seemed to have

            it’s a curse i tell you, gaming is cursed with mediocrity and we’ll end up like movies, stale, boring and uninspiring rehashes till the end of times…

          2. Ignore the AAA’s, look towards the smaller publishers running on smaller budgets, the AA games. Those are the future, now, not these mass-market jokes that publishers like EA, U-BE-SOFT, Blizzard & Square Turds keep vomiting out of their orifices.

        2. HS was ok up until GVG expansion, Then it turned into an unbalanced/unfair/expensive RnG f**kfest like the rest of Blizzard games.

          1. Blizzard isn’t the same after activision bought them, it’s a shell of it’s former self
            just like every other company that has been touched by activision
            (bungie and marty o’donnell rings a strong bell, activision is quite the devil of video games , too bad EA always steals the spotlight with their F**kery)

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